02513nam 2200709 a 450 991096767190332120200520144314.097982160157109786611110369978128111036712811103619780313057403031305740010.5040/9798216015710(CKB)1000000000470476(EBL)494814(OCoLC)143379181(SSID)ssj0000247437(PQKBManifestationID)11188664(PQKBTitleCode)TC0000247437(PQKBWorkID)10199111(PQKB)11464898(Au-PeEL)EBL494814(CaPaEBR)ebr10156329(CaONFJC)MIL111036(MiAaPQ)EBC494814(OCoLC)52288781(DLC)BP9798216015710BC(Perlego)4260574(EXLCZ)99100000000047047620030514e20041914 uy 0engur|n|---|||||txtccrSocial ethics sociology and the future of society /Charlotte Perkins Gilman ; edited, with an introduction by Michael R. Hill and Mary Jo Deegan1st ed.Westport, Conn. :Praeger,2004.London :Bloomsbury Publishing,20241 online resource (199 p.)Originally published in serial form in Gilman's monthly journal, The forerunner, in 1914. Cf. Introd.9780275978860 0275978869 Includes bibliographical references (. [131]-144) and index.C7886_00FM.1_30; C7886_01.1_10; C7886_02.11_20; C7886_03.21_32; C7886_04.33_44; C7886_05.45_54; C7886_06.55_66; C7886_07.67_76; C7886_08.77_86; C7886_09.87_98; C7886_10.99_110; C7886_11.111_120; C7886_12.121_130; C7886_13notes.131_144; C7886_14index.145_166; C7886_15aa.167_168Presents for the first time in book form Gilman's sociological treatise on social ethics.Social ethicsSociologyPhilosophySocial ethics.SociologyPhilosophy.303.3/72Gilman Charlotte Perkins1860-1935.483568Deegan Mary Jo1946-245566Hill Michael R126407DLCDLCDLCBOOK9910967671903321Social ethics4335789UNINA03790nam 22006015 450 991030075880332120200703012053.09781484239070148423907510.1007/978-1-4842-3907-0(CKB)4100000007127571(MiAaPQ)EBC5598629(DE-He213)978-1-4842-3907-0(CaSebORM)9781484239070(PPN)232474567(OCoLC)1082140459(OCoLC)on1082140459(EXLCZ)99410000000712757120181112d2018 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierLearn Android Studio 3 with Kotlin Efficient Android App Development /by Ted Hagos1st ed. 2018.Berkeley, CA :Apress :Imprint: Apress,2018.1 online resource (480 pages)9781484239063 1484239067 Part 1 The Kotlin Language -- Chapter 1: Getting Into Kotlin -- Chapter 2: Getting Started -- Chapter 3: Functions -- Chapter 4: Types -- Chapter 5: Higher Order Functions and Lambdas -- Chapter 6 : Collections -- Chapter 7 : Generic support -- Part 2: Android Programming with Kotlin -- Chapter 8: Introduction to Android -- Chapter 9: Getting started -- Chapter 10: Activities and Layouts -- Chapter 11: Event Handling -- Chapter 12: Intents -- Chapter 13: UI Elements -- Chapter 14: Fragments -- Chapter 15: Running in the background -- Chapter 16: Debugging -- Chapter 17: Shared Preferences -- Chapter 18: Internal Storage -- Chapter 19: Broadcast Receivers -- Chapter 20: App Distribution.Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) with which Android developers can now use the Kotlin programming language. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop apps tier by tier through practical examples. These examples cover core Android topics such as Activities, Intents, BroadcastReceivers, Services and AsyncTask. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. You will: Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Learn how data is persisted Use Kotlin to build apps.Learn Android Studio three with KotlinMobile computingProgramming languages (Electronic computers)Computer programmingMobile Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I29060Programming Languages, Compilers, Interpretershttps://scigraph.springernature.com/ontologies/product-market-codes/I14037Programming Techniqueshttps://scigraph.springernature.com/ontologies/product-market-codes/I14010Mobile computing.Programming languages (Electronic computers)Computer programming.Mobile Computing.Programming Languages, Compilers, Interpreters.Programming Techniques.005.1Hagos Tedauthttp://id.loc.gov/vocabulary/relators/aut859870UMIUMIBOOK9910300758803321Learn Android Studio 3 with Kotlin2528356UNINA