02317nam 22005293u 450 991096348240332120251117115929.0(CKB)1000000000003001(EBL)3384697(SSID)ssj0000279530(PQKBManifestationID)12060808(PQKBTitleCode)TC0000279530(PQKBWorkID)10261007(PQKB)10184821(MiAaPQ)EBC3384697(BIP)8735716(EXLCZ)99100000000000300120151005d2001|||| u|| |engur|n|---|||||txtccrFlash 5 Cartoons & Games F/X & DesignPhoenix Paraglyph Press20011 online resource (350 p.)Description based upon print version of record.1-932111-57-3 ""About the Authors""; ""Acknowledgments""; ""Contents at a Glance""; ""Table of Contents""; ""Foreword""; ""Introduction""; ""Getting and Planning Your Story""; ""Character Development""; ""Sound""; ""Background Scenery""; ""Character Animation""; ""Lip-Synching and Facial Expressions""; ""It�s a Wrap""; ""Introduction to Game Design""; ""Designing Trivia Games""; ""Designing Adventure Games""; ""Collaboration Across the Internet""; ""Using Active Server Pages (ASP) with Flash Games""; ""Artificial Intelligence""; ""Links""This book teaches how to create cartoon characters for television and music videos. Then, it explains how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. WithComputer animationComputer games -- ProgrammingFlash (Computer file)Computer animation.Computer games -- Programming.Flash (Computer file).006.6/96Turner Bill1869906Bazley Richard1872230Robertson James167699AU-PeELAU-PeELAU-PeELBOOK9910963482403321Flash 5 Cartoons & Games F4481321UNINA