05577nam 2200721 a 450 991013345100332120200520144314.01-283-39793-597866133979351-118-07171-91-118-10053-01-61344-184-31-118-07172-7(CKB)3400000000000351(EBL)700545(OCoLC)784881931(SSID)ssj0000482121(PQKBManifestationID)11323395(PQKBTitleCode)TC0000482121(PQKBWorkID)10484565(PQKB)11780694(MiAaPQ)EBC700545(Au-PeEL)EBL700545(CaPaEBR)ebr10514058(CaONFJC)MIL339793(PPN)196937310(EXLCZ)99340000000000035120110622d2011 uy 0engur|n|---|||||txtccrThe basics of troubleshooting in plastics processing[electronic resource] an introductory practical guide /Muralisrinivasan Natamai SubramanianSalem, Mass. Scrivener ;Hoboken, N.J. Wiley20111 online resource (242 p.)Wiley-Scrivener ;v.58Description based upon print version of record.0-470-62606-2 Includes bibliographical references and index.The Basics of Troubleshooting in Plastics Processing: An Introductory Practical Guide; Contents; Preface; 1. Introduction; 1.1 Market Trends; 1.2 Importance of Plastics; 1.2.1 Plastics vs Metal; 1.2.2 Plastics vs Paper and Paper Board; 1.3 Plastics Processing; 1.4 Fundamentals; References; 2. Plastics Materials; 2.1 Properties and Processing; 2.1.1 Molecular Weight; 2.1.2 Molecular Weight Distribution (MWD); 2.1.3 Flow Properties; 2.1.4 Degree of Crystallinity; 2.1.5 Surface Quality; 2.1.6 Viscosity; 2.2 Polyethylene; 2.3 Polypropylene (PP); 2.4 Polystyrene; 2.5 Polyvinylchloride (PVC)2.6 Engineering Plastics2.6.1 Acrylonitrile Butadiene Styrene (ABS); 2.6.2 Polymethylmethacrylate (PMMA); 2.6.3 Nylon; 2.6.4 Polyethyleneterephthalate (PET); 2.6.5 Polycarbonate (PC); 2.6.6 Polyether Ether Ketone (PEEK); 2.6.7 Polytetrafluoroethylene (PTFE); 2.6.8 Polyacetal (POM); 2.6.9 Polyvinylidene Fluoride (PVDF); 2.6.10 Polyphenylene Sulfide (PPS); 2.7 Advantages; 2.8 Fundamentals; References; 3. Plastics Additives; 3.1 Antioxidants; 3.2 Anti-block Agents; 3.3 Antistatic Agent; 3.4 Clarifying Agents; 3.5 Slip Additives; 3.6 Processing Aids; 3.7 Antifogging Agents3.8 Antiblocking Agents3.9 Heat Stabilizers; 3.10 Lubricants; 3.11 Plasticizers; 3.12 Coupling Agents or Surface Modifiers; 3.13 Release Agents; 3.14 Flame Retardants; 3.15 Pigments; 3.16 Light Stabilizers; 3.17 Impact Modifiers; 3.18 Blowing Agents; 3.19 Nucleating Agents; 3.20 Biocides; 3.21 Fillers; 3.22 Fundamentals; References; 4. Plastics Processing; 4.1 Focus on Plastics Processing; 4.2 Injection Molding; 4.2.1 Injection Molding - Machine; 4.2.1.1 Ram Injection Molding Machine; 4.2.1.2 Screw Injection Molding Machine; 4.2.2 Injection Unit; 4.2.2.1 Barrel; 4.2.2.2 Screw4.2.2.3 Clamping Unit4.2.2.4 Hydraulic Unit; 4.2.3 Mold; 4.2.3.1 Gate; 4.2.3.2 Runner; 4.2.3.3 Sprue; 4.2.3.4 Cavity; 4.2.3.5 Nozzle; 4.2.3.6 Vent; 4.2.3.7 Ejection System; 4.2.4 Injection Molding and Parameters; 4.2.4.1 Temperature; 4.2.4.2 Pressure; 4.2.4.3 Time; 4.2.4.4 Cooling; 4.2.4.5 Velocity; 4.2.4.6 Part Design; 4.2.5 Injection Molding - Processing; 4.2.6 Process Variables; 4.2.6.1 Cushion; 4.2.6.2 Shot Size; 4.2.7 Advantages; 4.2.8 Shortcomings; 4.3 Extrusion; 4.3.1 Extrusion - Basic Requirements; 4.3.2 Extruder; 4.3.2.1 Single Screw Extruder; 4.3.2.2 Twin Screw Extruder4.3.2.3 Feeder4.3.2.4 Screw; 4.3.2.5 Die; 4.3.3 Polymer Melt; 4.3.4 Extrudate Swell; 4.3.5 Extrusion and Process Parameters; 4.3.6 Extrusion - Processing; 4.3.7 Advantages; 4.3.8 Shortcomings; 4.4 Blow Molding; 4.4.1 Blow Molding and Process Parameters; 4.4.2 Extrusion Blow Molding; 4.4.3 Injection Stretch Blow Molding; 4.4.4 Advantages; 4.4.5 Shortcomings; 4.5 Thermoforming; 4.5.1 Thermoforming and Parameters; 4.5.2 Processing; 4.5.3 Mold; 4.5.4 Advantages; 4.5.5 Shortcomings; 4.6 Rotational Molding; 4.6.1 Rotational Molding and Parameters; 4.6.2 Mold; 4.6.3 Processing; 4.6.4 Pigmentation4.6.5 AdvantagesThe Basics of Troubleshooting in Plastics Processing is a condensed practical guide that gives the reader a broad introduction to properties of thermoplastics plastics, additives, the major processes (extrusion, injection molding, rotational molding, blow molding, and thermoforming), as well as troubleshooting. The main goal is to provide the plastics processor with an improved understanding of the basics by explaining the science behind the technology. Machine details are minimized as the emphasis is on processing problems and the defects in an effort to focus on basic root causes toWiley-ScrivenerPlasticsPlasticsTestingPlastics.PlasticsTesting.668.4668.4/12668.412Muralisrinivasan Natamai Subramanian860016MiAaPQMiAaPQMiAaPQBOOK9910133451003321The basics of troubleshooting in plastics processing2059729UNINA08270nam 22006855 450 991088788440332120250807143606.09789819704293981970429410.1007/978-981-97-0429-3(MiAaPQ)EBC31674255(Au-PeEL)EBL31674255(CKB)35309377100041(DE-He213)978-981-97-0429-3(EXLCZ)993530937710004120240913d2024 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierThe Palgrave Handbook of Music and Sound in Japanese Animation /edited by Marco Pellitteri1st ed. 2024.Singapore :Springer Nature Singapore :Imprint: Palgrave Macmillan,2024.1 online resource (1107 pages) illustrations (some color)Palgrave Studies in Sound,2633-5883Includes index.9789819704286 9819704286 Includes bibliographical references and index.About this book -- Praises for The Palgrave Handbook of Music and Sound in Japanese animation -- Acknowledgements -- Editorial Note -- List of Contributors -- List of Images and Tables -- Foreword. Birth and structure of the Handbook -- Introduction. Tool kits / 0: Presenting Japanese animation and a summary of selected sources on music and animation -- Part I. Early history, theoretical framing, and practice of music and sound in Japanese animation -- Chapter 1. Tool kits / 1: Hearing moods, emotions, pictures. A basic overview on the rhetoric of music -- Chapter 2. Tool kits / 2: Key concepts of music language in anime -- Chapter 3. Tool kits / 3: A short outlook of anison from 1963 to the 21st century -- Chapter 4. Tool kits / 4: Mapping anime’s voice acting industry -- Chapter 5. Early history / 1: Introducing European music to Meiji Japan -- Chapter 6. Early history / 2: The early period of music in Japanese animation. From the 1930s to the advent of Tōei Dōga (1956) -- Chapter 7. Early history / 3: Shiftingpractice, industry, and ideology in the first decade of TV anime songs (1962-72). From Torirō Miki to Michiaki Watanabe -- PART II. Music and sound for animation in Japan from the 1970s to the 2010s -- Chapter 8. Scoring Japan’s pasts and futures / 1: Legends, folklore, monsters, and his-torical drama -- Chapter 9. Scoring Japan’s pasts and futures / 2: Drama, trauma, and sonic eclecticism in mainstream music scores for giant armour-themed and SF animated se-ries of the 1970s -- Chapter 10. Scoring Japan’s pasts and futures / 3: The soundtrack of Shunsuke Kikuchi for UFO Robo Grendizer. Composition and selection criteria -- Chapter 11. Transcultural musical encounters / 1: Jō Hisaishi and Yūji Nomi. Variation, citation, and emulation -- Chapter 12. Transcultural musical encounters / 2: A cultural history of Dvořák’s Largo from Meiji era to anime -- Chapter 13. Transcultural musical encounters / 3: Kōji Morimoto, Yōko Kanno, and the Zagreb school of animation -- Chapter 14. Transcultural musical encounters / 4: The power of alternative music in Japanese animation. Can the beats and vibes of anime change the world? -- Chapter 15. Authorship in music and sound design / 1: Isao Takahata and his music di-rection -- Chapter 16. Authorship in music and sound design / 2: Geinō Yamashirogumi and Akira -- Chapter 17. Authorship in music and sound design / 3: The music and method of Kenji Kawai -- Chapter 18. Authorship in music and sound design / 4: Kōji Yamamura and Satoshi Kon -- Chapter 19. Authorship in music and sound design / 5: Tenmon and his musics for Ma-koto Shinkai’s films -- Chapter 20. Authorship in music and sound design / 6: Four outstanding cases in the anime industry, 1995-2016 -- Chapter 21. Extra-musical sonic environments / 1: Voice actresses performing boy characters. Historical, political, social, and cultural significance in postwar Japan -- Chapter 22. Extra-musical sonic environments / 2: Sonic embedment and spatial “worlding”. Soundscapes, psychoacoustics, and post-human sonics inShin-seiki Evangelion -- Part III. Musics, songs, and voices for Japanese animation beyond Japan -- Chapter 23. Re-written songs, musics, and dubbing for anime / 1: United States -- Chapter 24. Re-written songs, musics, and dubbing for anime / 2: Italy -- Chapter 25. Re-written songs, musics, and dubbing for anime / 3: Philippines -- Chapter 26. Re-written songs, musics, and dubbing for anime / 4: Indonesia -- Chapter 27. Re-written songs, musics, and dubbing for anime / 5: Latin America -- Chapter 28. Re-written songs, musics, and dubbing for anime / 6: Four outstanding cases in Europe and the United States -- Chapter 29. Re-written songs, musics and dubbing for anime / 7: Finland -- Chapter 30. Re-written songs, musics, and dubbing for anime / 8: Cultural strategies of anime’s re-dubbing in Italy, France, Germany, and Spain -- Chapter 31. Anime’s impact on pop music in the two European leading markets / 1: France -- Chapter 32. Anime’s impact on pop music in the two European leading markets / 2: Italy -- Part IV. Interviews, supplemental essays, appendixes -- Chapter 33. Brief guide on sound design in the anime industry -- Chapter 34. Isao Tomita and his collaborations with Osamu Tezuka: Music’s versatility between crosscultural epigonism and ultimate mastery -- Chapter 35. Ambiguities of post-dubbing in the United States -- Chapter 36. Interview with Shunsuke Kikuchi -- Chapter 37. Interview with Michiaki Watanabe -- Chapter 38. Interview with Mitsuko Horie -- Chapter 39. Interview with Kentarō Anai -- Chapter 40. Conversations with four outstanding animators: what they have to say -- Chapter 41. Interview with Takuya Imahori -- Chapter 42. Interview with Kenji Kawai -- Chapter 43. Appendix 1: The main music score composers in the history of anime -- Chapter 44. Appendix 2: The main vocal performers in the history of anison -- Chapter 45. Appendix 3: Historic composers for animation in Japan, 1920s-1950s -- Afterword -- Glossary. Basic keywords of Japanese animation, music, and sound -- Filmography and videography -- Discography and dubs -- Editor and Contributors -- Index.This handbook fills a substantial gap in the international academic literature on animation at large, on music studies, and on the aural dimensions of Japanese animation more specifically. It offers a unique contribution at the intersection between music and popular culture studies on the one hand, and research on Japanese animated productions (often called ‘anime’) as popular art forms and formats of entertainment, on the other. The book is designed as a reference work consisting of an organic sequence of theory-grounded essays on the development of music, sounds, and voices in Japanese animation for cinema and television since the 1930s. Each chapter deals with a phase of this history, focusing on composers and performers, films, series, and genres used in the soundtracks for animations made in Japan. The chapters also offer valuable interviews with prominent figures of music in Japanese animation, as well as chapter boxes clarifying specific aspects.Palgrave Studies in Sound,2633-5883Mass mediaScienceSocial aspectsAnimated filmsCultureStudy and teachingMedia SociologyScience and Technology StudiesAnimationSound StudiesCultural StudiesMass media.ScienceSocial aspects.Animated films.CultureStudy and teaching.Media Sociology.Science and Technology Studies.Animation.Sound Studies.Cultural Studies.777.53Pellitteri MarcoMiAaPQMiAaPQMiAaPQBOOK9910887884403321The Palgrave handbook of music and sound in Japanese animation4254606UNINA