10692nam 22005053 450 991085778660332120240517080251.03-031-60224-2(CKB)32027829900041(MiAaPQ)EBC31342694(Au-PeEL)EBL31342694(MiAaPQ)EBC31339507(Au-PeEL)EBL31339507(EXLCZ)993202782990004120240517d2024 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierGood Practices and New Perspectives in Information Systems and Technologies WorldCIST 2024, Volume 41st ed.Cham :Springer International Publishing AG,2024.©2024.1 online resource (236 pages)Lecture Notes in Networks and Systems Series ;v.9883-031-60223-4 Intro -- Preface -- Organization -- Contents -- Information Technologies in Education -- Heuristics for Designing Pervasive Game Experiences in the Older Adult Population -- 1 Introduction -- 2 Background -- 2.1 Proposed Model: Pervasiveness Pyramid -- 3 Materials and Methods -- 3.1 Exploratory and Experimental Stage -- 3.2 Descriptive Stage -- 3.3 Correlational and Selection Stage -- 3.4 Specification Stage -- 4 Conclusions and Future Work -- Appendix A -- References -- Mental Stress Analysis During Visual- And Text-Based Language Learning by Measuring Heart Rate Variability -- 1 Introduction -- 2 Previous Work -- 2.1 Comparative Study of Visual- and Text-Based Language -- 2.2 Hybrid Languages -- 2.3 Gap Between Visual- and Text-Based Languages -- 2.4 Our Previous Research -- 3 Experimental Method -- 3.1 Experiment Participants -- 3.2 Web Service Used for Experiments -- 3.3 Tasks Used for Experiment -- 3.4 Equipment Used in Experiments -- 3.5 Experiment Flow -- 4 Experimental Result -- 5 Analysis -- 5.1 Test of Difference Between Group A and Group B -- 5.2 Test for Population Mean Difference -- 6 Conclusion and Future Work -- References -- The Challenges of Learning Assessment in the Age of Artificial Intelligence -- 1 Introduction -- 2 Methodology -- 3 Challenges of Learning Assessment -- 4 Conclusions -- 5 Limitations and Future Research -- References -- OqKay: A Semi-automatic System Approach to Question Extraction -- 1 Introduction -- 2 Related Works -- 3 Method -- 3.1 Proposed Process -- 3.2 "OqKay" Assessment -- 4 Results and Discussions -- 4.1 Strategies that Help Extract Issues -- 4.2 Teachers' Perceptions When Using the "OqKay" System to Extract Questions -- 5 Final Considerations -- References -- Building and Analyzing an Open Educational Resource Repository on the Inovaula Platform -- 1 Introduction.2 Reuse of OER in Brazilian Education -- 3 Method -- 3.1 Repository Implementation -- 3.2 Resource Base Creation -- 3.3 OERR Usability Evaluation -- 4 Results -- 4.1 Concept Implementation -- 4.2 Usability Assessment -- 5 Conclusions and Future Work -- References -- L&amp -- D Model of Information Technology Application for Remote Teaching and Learning in Physical Education at Technical University -- 1 Introduction -- 2 Background and Related Work -- 3 Method -- 4 Results -- 4.1 Model Description -- 4.2 Approbation of the Model -- 4.3 Indicators -- 5 Discussion -- 6 Conclusions -- References -- Maximising Attendance in Higher Education: How AI and Gamification Strategies Can Boost Student Engagement and Participation -- 1 Introduction -- 2 Preliminary Literature Review -- 2.1 Gamification in Education -- 2.2 AI's Role in Revolutionizing Gamification in Education -- 3 Methodology -- 4 Discussion and Conclusion -- References -- Psychometric Properties of a Scale Designed to Assess Satisfaction and Continued Intention to Utilize E-learning Among Nutrition Sciences Students -- 1 Introduction -- 2 Methodology -- 3 Results -- 4 Discussion -- 5 Conclusion -- Annex -- Annex 1. Scale items and constructs in English (original) and Portuguese (translation). -- References -- Software Testing in Ecuadorian University Education: A Debt to the Software Industry -- 1 Introduction -- 2 Background -- 3 Methodology -- 3.1 Research Questions -- 3.2 Survey Design -- 3.3 Population, Sample and Data Collection -- 3.4 Threats to Validity -- 4 Execution and Results -- 4.1 General Characteristics of the Respondents -- 4.2 RQ1: How is the Current State of Knowledge Related to Software Testing in Basic and Intermediate Level University Students Who Study Careers Related to Computer Science Prior to Taking the Subject Corresponding to Software Testing?.4.3 RQ2: Do Teachers of Subjects Related to Programming Use Theoretical and Practical Arguments During Teaching with the Use of Automated Software Testing Tools? -- 4.4 RQ3: Are Upper-Level University Students Motivated to Put Software Testing into Practice as Part of an Indispensable Culture in Software Development in the Industry? -- 5 Conclusions and Discussion -- References -- Examining the Digital Gap: Pre-service Teachers' Needs and Expectations -- 1 Introduction -- 2 Methodology -- 3 Results -- 3.1 Question 1 -- 3.2 Question 2 -- 4 Discussion and Implications -- 5 Limitations -- 6 Conclusion -- References -- Empowering the Teaching and Learning of Geometry in Basic Education by Combining Extended Reality and Machine Learning -- 1 Introduction -- 2 Literature Background on the Use of Extended Reality and Machine Learning on Education -- 3 Proposed Conceptual Model -- 4 Prototype Developed -- 4.1 Technologies Used -- 4.2 Features Implemented -- 4.3 Ongoing and Future Development -- 5 Conclusion -- References -- (Re)thinking Teacher Training in the Digital Age: Teacher Training Models for Online Practice -- 1 Introduction -- 2 Methodology -- 3 Teacher Training Models -- 4 Conclusions -- References -- Gender Bias in Tech - Young People's Perception of STEM in Portugal -- 1 Methodology - Systematic Literature Review -- 2 Systematic Literature Review -- 3 Data Collection and Processing -- 4 Survey Design -- 5 Survey Data -- 6 Data Preparation with Power Query and Power BI -- 7 Data Analysis -- 8 Discussion of Results -- 9 Comparing with Related Works -- 10 Conclusion -- References -- Digital Technology in Higher Education: Exponential Function Case -- 1 Introduction -- 2 The Mathematical Working Space (MWS) -- 3 The Task -- 4 Analysis of Expected Mathematical Production -- 5 Conclusions -- References.Adapting Traditional Whiteboarding for Remote Education Using Real-Time Handwritten Content Detection System -- 1 Introduction -- 2 Related Work -- 3 System Architecture -- 3.1 Design Constraints -- 3.2 Content Detector -- 3.3 User Applications -- 4 Conclusions -- References -- Studies at a Specialized University in the Post-pandemic Period from the Students' Point of View: New Realities and Challenges -- 1 Introduction -- 2 Studies in the Post-pandemic Era -- 3 Post-pandemic Studies in Higher Education Institutions of Health Sciences -- 4 Studies at a Specialized University in the Post-pandemic Period from the Students' Point of View -- 5 Conclusions -- References -- Participating Elementary School Children in UI Design Process of Learning Environment: Case KidNet -- 1 Introduction -- 2 Related Research -- 3 Research Approach -- 3.1 Case Study Description -- 3.2 Case Study Protocol -- 3.3 Case Study Implementation -- 4 Results -- 4.1 Illustrations of UI Designs -- 4.2 Comparison of UI Designs -- 5 Discussion -- 6 Conclusion and Future Work -- References -- Analyzing University Dropout Rates Using Bayesian Methods: A Case Study in University Level in Mexico -- 1 Introduction -- 2 Related Works -- 3 Methodology -- 3.1 Dataset -- 3.2 Procedure -- 3.3 Data Processing and Transformation -- 3.4 Model to Identify School Dropout Patterns -- 3.5 School Dropout Web Platform -- 4 Results -- 5 Discussion and Conclusion -- References -- Cloud Computing Platforms to Improve Shuar Chicham Writing Skills -- 1 Introduction -- 2 Context -- 2.1 Collaborative Learning -- 2.2 E - Writing -- 2.3 Alfresco -- 2.4 Redbooth -- 3 Results -- 4 Conclusions -- References -- Beyond the Screen: Exploring Students' Views on Social Media's Impact in Education -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Rationale for Methodology Selection.3.2 Data Collection Procedure -- 3.3 Participant Recruitment and Data Collection -- 4 Findings -- 4.1 Attention and Collaboration -- 4.2 Social Media and Collaboration for Academic Work -- 4.3 Choice of Social Media Platforms -- 5 Discussions -- 5.1 How Does the Frequency and Purpose of Social Media Use Influence Students' Academic Attention, Motivation Influenced by Self-Regulation? -- 5.2 How Does Social Media Facilitate Collaboration Among Students, Including Group Project Coordination, Knowledge Sharing, and Peer-To-Peer Learning, and How Does This Collaboration Impact Students' Academic Outcomes? -- 5.3 What Factors Influence Students' Preferences for Specific Social Media Platforms for Academic Purposes? -- 6 Conclusion -- References -- Information Technologies in Radiocommunications -- Radio Coverage Analysis for a Mobile Private Network -- 1 Introduction -- 2 Propagation Models -- 2.1 The ITU-R 1225 Propagation Model -- 2.2 The ITU-R 528-3 Propagation Model -- 2.3 The ITU-R P.2001-4 Propagation Model -- 2.4 The ITU-R 1546-6 Propagation Model -- 2.5 The ITU-R 525/526-11 Propagation Model -- 2.6 The M.2412 UMa Propagation Model -- 3 Implementation of the Private Mobile Network -- 3.1 Limitations of the Implemented MPN -- 4 Results and Analysis -- 5 Conclusion and Future Work -- References -- Tunable Reflector/Absorber Surfaces for Next Generation Wireless Communication Systems -- 1 Introduction -- 2 Switchable Reflector/Absorber Meta-surface Unit Cell -- 2.1 Unit Cell Layout and Principle of Operation -- 2.2 Unit Cell Characterization -- 3 Conclusion -- References -- Author Index.Lecture Notes in Networks and Systems SeriesRocha Álvaro1077024Adeli Hojjat784299Dzemyda Gintautas1063020Moreira Fernando1726194Poniszewska-Marańda Aneta1738705MiAaPQMiAaPQMiAaPQBOOK9910857786603321Good Practices and New Perspectives in Information Systems and Technologies4161317UNINA