02882nam 2200625 a 450 991082820660332120200520144314.01-282-34267-397866123426770-470-71208-2(CKB)1000000000725023(EBL)470788(OCoLC)609849838(SSID)ssj0000289795(PQKBManifestationID)11222063(PQKBTitleCode)TC0000289795(PQKBWorkID)10423081(PQKB)10640561(MiAaPQ)EBC470788(Au-PeEL)EBL470788(CaPaEBR)ebr10300912(CaONFJC)MIL234267(iGPub)WILEYB0012991(EXLCZ)99100000000072502320080716d2008 uy 0engur|n|---|||||txtccrBeing virtual who you really are online /Davey Winder1st ed.Chichester, England ;Hoboken, NJ Wileyc20081 online resource (271 p.)Science Museum TechKnow Series ;v.3Includes index.0-470-72362-9 Being Virtual; Contents; Preface: New Beginnings; I: Identity Crisis; 1: Online Tribes; 2: Growing Up Online; 3: Enabling Technologies; 4: With This Click, I Thee Wed; 5: Gender Bending; 6: Age Matters; II: Being There; 7: Virtual Worlds, Real Lives; 8: Social Networks and Second Lives; III: Game Over; 9: Addicted to Murder; 10: Rape of an Avatar; 11: The Taboo Busters; 12: Age Play; IV: Logging Off; 13: The Google Effect; 14: Oh My God, They Stole Kenny!; V: So who ARE we online?; 15: The Collaborative You; IndexThanks to the Internet, it has never been so easy to become the person of your wildest dreams. Immersive 3D worlds such as Second Life and THERE.com provide an escape route from the ordinary, into a virtual world where you have the power to mould your life in any way you please. Forget about walking, wheelchair users can fly. Pensioners wipe away the pains of age, discovering youthful exuberance and making young friends once more. No wonder it has become harder than ever to honestly answer the question: who am I? In Being Virtual, Davey Winder looks at how an increasing number of us are liviScience Museum TechKnow SeriesOnline social networksOnline identitiesShared virtual environmentsSocial aspectsOnline social networks.Online identities.Shared virtual environmentsSocial aspects.303.4833Winder Davey1682186MiAaPQMiAaPQMiAaPQBOOK9910828206603321Being virtual4052132UNINA