05575nam 2200733 a 450 991082750990332120200520144314.01-283-30667-097866133066781-118-19334-2(CKB)2550000000055785(EBL)817649(OCoLC)815647483(SSID)ssj0000644925(PQKBManifestationID)11429214(PQKBTitleCode)TC0000644925(PQKBWorkID)10680315(PQKB)10637989(WaSeSS)Ind00022945(Au-PeEL)EBL817649(CaPaEBR)ebr10504254(CaONFJC)MIL330667(CaSebORM)9781118193341(MiAaPQ)EBC817649(EXLCZ)99255000000005578520111121d2012 uy 0engur|n|---|||||txtccrBeginning Flash, Flex, and AIR[electronic resource] development for mobile devices /Jermaine G. Anderson1st editionIndianapolis, Ind. Wileyc20121 online resource (404 p.)Wrox programmer to programmerIncludes index.0-470-94815-9 Includes index.Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design ViewsCreating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OSUpdating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture EventsUtilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error HandlingHandling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App ExampleUsing SQLite for Storing DataEasily create cross-platform, standalone native applications for mobile devices using AIR AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, AWrox beginning guides.Interactive multimediaWeb sitesDesignApplication softwareDevelopmentWeb site developmentComputer programsInteractive multimedia.Web sitesDesign.Application softwareDevelopment.Web site developmentComputer programs.006.786Anderson Jermaine G1596146MiAaPQMiAaPQMiAaPQBOOK9910827509903321Beginning Flash, Flex, and AIR3917393UNINA