03527nam 2200709Ia 450 991082619830332120230209010824.01-282-29700-797866122970071-4411-5298-9(CKB)1000000000794335(EBL)454770(OCoLC)471495319(SSID)ssj0000294298(PQKBManifestationID)11229179(PQKBTitleCode)TC0000294298(PQKBWorkID)10302912(PQKB)10804045(MiAaPQ)EBC454770(Au-PeEL)EBL454770(CaPaEBR)ebr10329965(CaONFJC)MIL229700(OCoLC)893334694(EXLCZ)99100000000079433520090225d2009 uy 0engur|n|---|||||txtccrDrama education with digital technology[electronic resource] /edited by Michael Anderson, John Carroll, and David CameronNew York, NY Continuum International Pub. Groupc20091 online resource (251 p.)Education and digital technology seriesIncludes index.1-4411-1664-8 1-84706-266-0 Contents; Notes on contributors; Series editors' foreword; Foreword; Introduction; 1. Potential to reality: drama, technology and education; 2. When worlds collude: exploring the relationship between the actual, the dramatic and the virtual; 3. Lip sync: performative placebos in the digital age; 4. Mashup: digital media and drama conventions; 5. Open the loop; 6. Point of view: linking applied drama and digital games; 7. Audio drama and museums: informal learning, drama and technology; 8. Digital storytelling and drama: language, image and empathy9. 'A blog says i am here!': encouraging reflection on performance-making and drama practice through blogs10. Interactive drama using cyberspaces; 11. Digital theatre and online narrative; 12. Enter the matrix: the relationship between drama and film; 13. Second life/simulation: online sites for generative play; Afterword; IndexThis work offers an innovative insight into the many unique ways in which drama teaching can be integrated with digital gaming technology in order to make the student learning experience one that is truly memorable. ""Teaching Drama with Digital Technology"" explores the rapidly evolving intersections between drama, digital gaming, technology and teaching. It documents the praxis (practice and research) that move beyond anecdotal discussion of approaches and design. The contributors explEducation and Digital TechnologyDramaStudy and teachingAudio-visual aidsDramaComputer-assisted instructionDrama in educationVideo gamesDigital electronicsDramaStudy and teachingAudio-visual aids.DramaComputer-assisted instruction.Drama in education.Video games.Digital electronics.792.078/5Anderson Michael1969-1696172Carroll JohnDr.567459Cameron David160398MiAaPQMiAaPQMiAaPQBOOK9910826198303321Drama education with digital technology4075935UNINA