01629nam 2200505 450 991082312820332120231115054420.01-119-38456-71-119-38455-9(CKB)3710000001024828(Au-PeEL)EBL4790366(CaPaEBR)ebr11332857(CaONFJC)MIL989123(MiAaPQ)EBC4790366(OCoLC)969544882(EXLCZ)99371000000102482820170206h20162016 uy 0engurcnu||||||||rdacontentrdamediardacarrierThe gamification of work the uses of games in the workplace /Emmanuelle SavignacLondon, [England] :ISTE,2016.©20161 online resource (203 pages) illustrations, tablesFocus SeriesTHEi Wiley ebooks1-78630-123-7 1-119-38454-0 Includes bibliographical references and index.Prelude: Fun, Play, Game, Ludus & A Survey of Game Theories -- Games in Business -- Performativity of the Game: Games and the Structuring of Experience -- Conclusion: From the Territory to the Map.Focus series (London, England)THEi Wiley ebooks.Game theoryGame theory.519.3Savignac Emmanuelle985943MiAaPQMiAaPQMiAaPQBOOK9910823128203321The gamification of work4022305UNINA