03920nam 2200733Ia 450 991082027060332120200520144314.01-280-50602-497866105060261-4175-9015-7600-00-0388-91-60129-416-6(CKB)1000000000243905(EBL)267486(OCoLC)560017589(SSID)ssj0000134305(PQKBManifestationID)11129409(PQKBTitleCode)TC0000134305(PQKBWorkID)10076827(PQKB)10170096(MiAaPQ)EBC267486(Au-PeEL)EBL267486(CaPaEBR)ebr10116443(CaONFJC)MIL50602(OCoLC)936834567(EXLCZ)99100000000024390520040129d2004 uy 0engur|n|---|||||txtccrCybertherapy internet and virtual reality as assessment and rehabilitation tools for clinical psychology and neuroscience /edited by G. Riva ... [et al.]1st ed.Amsterdam ;Oxford IOS Pressc20041 online resource (292 p.)Studies in health technology and informatics ;v. 99Description based upon print version of record.1-58603-411-1 Includes bibliographical references and index.Cover; Title page; Preface; Introduction; Contributors; Contents; Section I. Cybertherapy Rationale: Advantages of New Technologies for Clinical Psychology; Chapter 1. Cybertherapy in Practice: The VEPSY Updated Project; Chapter 2. New Tools in Cybertherapy: the VEPSY Website; Chapter 3. Virtual Reality and Psychotherapy; Chapter 4. Virtual Interaction in Cognitive Neuropsychology; Section II. Cybertherapy Experiences: Clinical Trials in the Treatment of Mental Disorders; Chapter 5. The Use of VR in the Treatment of Panic Disorders and AgoraphobiaChapter 6. Virtual Reality Exposure in the Treatment of Social PhobiaChapter 7. The Use of VR in the Treatment of Eating Disorders; Chapter 8. Male Sexual Dysfunctions: Immersive Virtual Reality and Multimedia Therapy; Section III. Cybertherapy Technology: Advanced Tools for Clinical Psychology; Chapter 9. New Technologies for Providing Remote Psychological Treatments; Chapter 10. Technological Background of VR; Section IV. Cybertherapy Ergonomics: How to Design Effective Cybertherapy Tools; Chapter 11. Ergonomics of Virtual Environments for Clinical UseChapter 12. An Integrated Approach to the Ergonomic Analysis of VR in Psychotherapy: Panic Disorders, Agoraphobia and Eating DisordersSection V. The Future of Cybertherapy: New Scenarios and Applications; Chapter 13. Immersive Virtual Telepresence: Virtual Reality Meets eHealth; Chapter 14. The Future of Cybertherapy: Improved Options with Advanced Technologies; Author IndexCybertherapy, the integration of telehealth technologies with the Internet and shared virtual reality, is used for two reasons: either because there is no alternative, or because it is in some sense better than traditional medicine.Studies in health technology and informatics ;v. 99.Virtual reality in medicineInternet in medicineClinical psychologyNeurosciencesVirtual reality therapyVirtual reality in medicine.Internet in medicine.Clinical psychology.Neurosciences.Virtual reality therapy.616.890028568Riva Giuseppe1967-80682MiAaPQMiAaPQMiAaPQBOOK9910820270603321Cybertherapy3977914UNINA