03954nam 2200625 450 991081827290332120200520144314.01-84969-855-4(CKB)2550000001191993(EBL)1593849(SSID)ssj0001171154(PQKBManifestationID)11685480(PQKBTitleCode)TC0001171154(PQKBWorkID)11176301(PQKB)10784282(MiAaPQ)EBC1593849(Au-PeEL)EBL1593849(CaPaEBR)ebr10832262(CaONFJC)MIL571401(OCoLC)869522013(PPN)228013658(EXLCZ)99255000000119199320140207h20142014 uy 0engur|n|---|||||txtccrWireframing essentials an introduction to user experience design /Matthew J. HammBirmingham, England :Packt Publishing,2014.©20141 online resource (112 p.)Community experience distilledIncludes index.1-84969-854-6 1-306-40150-X Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Preface; The Design Process; A high-level look at the design process; Research; The importance of research; Designing in an agile environment; Information architecture; Introducing flowchart development; Defining the shapes in flowcharts; Transitioning to wireframes; Usability testing; Visual design; Applying the visual layer; Delivery; Summary; Example Project - E-commerce Website; Research; Stakeholder interview; Competitive analysis; Personas; Weighing and prioritizing features; Information ArchitectureSite mapWireframing pages and content; Home page; Category pages; Product detail page; Shopping cart; Video library page; Mockups; Delivery; Reviewing the development efforts; Summary; Example Project - Mobile Device Application; Research; Stakeholder interview and persona development; Weighing features; Information Architecture; Interaction maps; Our first map; Our refined map; Sketches and mockups; Creating a new account; Finding your team; Joining a team; Your team home page; Navigation options; The Futbol Finder storefront; Shopping by product category; Usability testingPresenting our deliverablesSummary; Research Techniques; Commonly used, effective research techniques; Stakeholder interviews; Design tenet scorecard; Competitive analysis; Personas and user profiles; Creating personas; Heuristic evaluation; Card sorting; Focus groups; User surveys; Brainstorming; Summary; Information Architecture and Visual Design Techniques; Information architecture techniques; Reality mapping; Task flow techniques; Page-level detail diagrams; Site map diagrams; Persona-based task flow diagrams; Screenshot interaction maps; Paper prototyping; Visual design techniquesMood boardsDesign scorecard; Designing in the browser; Summary; IndexAn easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences. If you are interested in learning the basics of the design process, as well as several techniques and methodologies to help you get started with designing, this book is ideal for you. If you are looking to get started with user experience design, then this practical guide is just what you need.Web sitesDesignHuman-computer interactionWeb sitesDesign.Human-computer interaction.005.72005.437 HAMHamm Matthew J1593083MiAaPQMiAaPQMiAaPQBOOK9910818272903321Wireframing essentials3913031UNINA