02605nam 2200613 a 450 991081565710332120230213212302.01-283-35984-7978661335984190-272-8111-4(CKB)2550000000072603(EBL)805778(OCoLC)769342187(SSID)ssj0000634276(PQKBManifestationID)11386602(PQKBTitleCode)TC0000634276(PQKBWorkID)10640538(PQKB)10145792(MiAaPQ)EBC805778(Au-PeEL)EBL805778(CaPaEBR)ebr10517166(EXLCZ)99255000000007260319810224d1980 uy 0engur|n|---|||||txtccrA discourse production model for 'twenty questions'[electronic resource] /Michael D. FortescueAmsterdam J. Benjamins19801 online resource (144 p.)Pragmatics & beyond ;no. 2Description based upon print version of record.90-272-2505-2 Bibliography: p. [129]-131.A DISCOURSE PRODUCTION MODEL FOR 'TWENTY QUESTIONS'; Editorial page; Title page; Copyright page; Acknowledgements; Table of contents; INTRODUCTION; 1. INTERROGATIVES AND QUESTIONS - FORM VERSUS FUNCTION; 2. RESPONSES TO QUESTIONS & OTHER DISCOURSE ACTS; 3. INDIRECT REALIZATIONS OF DISCOURSE ACTS; 4. DISCOURSE ANALYSIS FOR 'TWENTY QUESTIONS'; GUESS; 5. FRAMES & DEMONS - AN APPROACH TO PROCEDURAL MODELLING; 6. MODELLING INDIVIDUAL GAME UTTERANCES; 7. STRATEGIES AND WIDER COGNITIVE ASPECTS OF THE MODEL; FOOTNOTES; REFERENCES; APPENDIX 1. THE GAME RULESAPPENDIX 2: THE QUESTION STRATEGY FLOW DIAGRAMAPPENDIX 3. SAMPLE GAMES; GAME 1; GAME 2; GAME 3; GAME 4This essay is an attempt to build up a plausible model of the cognitive processes behind the behavior exhibited by speaker-hearers in a specific discourse situation.Pragmatics & beyond ;no. 2.Discourse analysisSpeech acts (Linguistics)Twenty questions (Game)Discourse analysis.Speech acts (Linguistics)Twenty questions (Game)793.7Fortescue Michael D662476MiAaPQMiAaPQMiAaPQBOOK9910815657103321Discourse production model for "twenty questions"1255927UNINA