02745oam 2200661I 450 991081338160332120240501004623.01-135-27742-71-135-27743-51-282-28385-597866122838570-203-87234-710.4324/9780203872345 (CKB)1000000000783980(EBL)446874(OCoLC)444751384(SSID)ssj0000221006(PQKBManifestationID)11201772(PQKBTitleCode)TC0000221006(PQKBWorkID)10157514(PQKB)10899949(MiAaPQ)EBC446874(Au-PeEL)EBL446874(CaPaEBR)ebr10330908(CaONFJC)MIL228385(OCoLC)475864006 (dli)heb40227.0001.001(MiU)MIU402270001001(EXLCZ)99100000000078398020180706d2010 uy 0engur|n|---|||||txtccrA philosophy of computer art /Dominic McIver Lopes1st ed.London ;New York :Routledge,2010.1 online resource (160 p.)Description based upon print version of record.0-415-54762-8 0-415-54761-X Includes bibliographical references and index.BOOK COVER; TITLE; COPYRIGHT; CONTENTS; ILLUSTRATIONS; PREFACE; ACKNOWLEDGEMENTS; 1 THE MACHINE IN THE GHOST; 2 A COMPUTER ART FORM; 3 LIVE WIRES: COMPUTING INTERACTION; 4 WORK TO RULE; 5 ARTIST TO AUDIENCE; 6 COMPUTER ART POETICS; 7 ATARI TO ART; ENVOI: A NEW LAOCOÖN; NOTES; BIBLIOGRAPHY; INDEXWhat is computer art? Do the concepts we usually employ to talk about art, such as 'meaning', 'form' or 'expression' apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as 'interactivity' and 'user'. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers Computer artPhilosophyArt and technologyComputer artPhilosophy.Art and technology.776.01Lopes Dominic.883219MiAaPQMiAaPQMiAaPQBOOK9910813381603321A philosophy of computer art4000531UNINA