12818nam 22008415 450 991079920960332120240109133536.0981-9994-92-610.1007/978-981-99-9492-2(CKB)29551103500041(MiAaPQ)EBC31061730(Au-PeEL)EBL31061730(OCoLC)1417194673(DE-He213)978-981-99-9492-2(EXLCZ)992955110350004120240109d2024 u| 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierComputer Science and Educational Informatization[electronic resource] 5th International Conference, CSEI 2023, Kunming, China, August 11–13, 2023, Revised Selected Papers, Part II /edited by Jianhou Gan, Yi Pan, Juxiang Zhou, Dong Liu, Xianhua Song, Zeguang Lu1st ed. 2024.Singapore :Springer Nature Singapore :Imprint: Springer,2024.1 online resource (469 pages)Communications in Computer and Information Science,1865-0937 ;19009789819994915 Intro -- Preface -- Organization -- Contents - Part II -- Contents - Part I -- Innovative Application for the Deeper Integration of Education Practice and Information Technology -- Automatic Readability Assessment Based on Phraseological Complexity -- 1 Introduction -- 2 Related Works -- 3 Phraseological Complexity Feature System Construction -- 3.1 Phrase Definition and Types -- 3.2 Phraseological Complexity Features -- 4 Experiments -- 4.1 Datasets -- 4.2 Features Extraction -- 4.3 Experiments and Results -- 5 Conclusion and Future Work -- References -- Moonix: An Educational Operating System on Nezha D1-H RISC-V Development Board -- 1 Introduction -- 2 RISC-V Privileged Architecture -- 3 Overall Design -- 4 Booting -- 5 Interrupt -- 6 Memory -- 7 Process and Thread -- 8 User Shell -- 9 Conclusion -- References -- Visual Analysis of Research Progress of Blended Collaborative Learning Based on CiteSpace -- 1 Introduction -- 2 Materials and Methods -- 3 Data Processing and Analysis Results -- 3.1 Study Geographical Distribution -- 3.2 Keyword Co-occurrence Analysis -- 3.3 Keyword Timeline Clustering Map Analysis -- 3.4 Keyword Mutation Analysis -- 4 Conclusion and Discussion -- 5 Expectation -- References -- The Effect of English Vocabulary Memorization Applications (App) on College Students' English Learning -- 1 Introduction -- 1.1 Research Purpose -- 1.2 Research Questions -- 1.3 Research Significance -- 2 Methodology -- 2.1 Research Subject -- 2.2 Questionnaire -- 2.3 Data Collection and Data Analysis -- 3 Results -- 3.1 Overall Situation of the Way Students Choose to Memorize Vocabulary -- 3.2 The Reasons for Students' Preference for Apps -- 3.3 Frequency of Utilization of Apps -- 3.4 The Evaluation of Students' Vocabulary Retention -- 4 Suggestions -- 4.1 Suggestions for English Teaching -- 4.2 Suggestions for English Learners.4.3 Suggestions for App Developers -- 5 Conclusions -- References -- Construction of Knowledge Graph Based on Design Thinking Cultivation -- 1 Introduction -- 2 The Current State of Research in Design Thinking -- 3 Theoretical Foundations for Design Thinking Development -- 3.1 Design Thinking Development Model -- 3.2 Knowledge Graph and the Development of Higher-Order Thinking -- 4 Construction of Knowledge Graph Based on Design Thinking Cultivation -- 4.1 Construction of Knowledge Graph -- 5 Summary -- References -- A Novel Teaching Strategy Based on EduCoder Platform for C Programming Language -- 1 Introduction -- 2 Related Work -- 3 A Novel Teaching Strategy Based on EduCoder Platform -- 3.1 EduCoder Platform -- 3.2 Experimental Teaching of C Programming Language Course -- 3.3 Experimental Teaching Based on LDEI Cycle -- 4 Experimental Teaching Outcome -- 5 Conclusion -- References -- Research on the Status of Website Video Service in Libraries Based on Bilibili -- 1 Introduction -- 2 Literature Review -- 3 Data and Methodology -- 3.1 Research Object -- 3.2 Data Collection -- 3.3 Data Analysis -- 4 Results -- 4.1 Registration and Maintenance -- 4.2 Effect Analysis -- 5 Findings and Suggestions -- 5.1 Insufficient Attention -- 5.2 Weak Influence -- 5.3 Content and Professionalism -- 6 Conclusion -- References -- Exploration of Teaching Mode of Intelligent Product Modeling Design Based on CDIO Active Learning -- 1 Introduction -- 2 Curriculum Characteristics Analysis -- 3 Active Learning Teaching Mode Design -- 3.1 Pre-knowledge of Online Networking Platforms -- 3.2 Design of Teaching Activities -- 3.3 Implementation of Comprehensive Projects -- 4 Teaching Effectiveness Tracking -- 4.1 Student Achievement -- 4.2 Questionnaire Survey -- 5 Conclusion -- References.Personalized Questioning Teaching Mode for English Reading in Junior High School Based on Automatic Question Generation -- 1 Introduction -- 2 DSQG Model -- 2.1 Overview of DSQG Model -- 2.2 Methodology for DSQG -- 2.3 Experiment -- 3 Construction of the Personalized Question Teaching Mode -- 3.1 Overview of the Personalized Questioning Teaching Mode -- 3.2 Four Modules of the Personalized Questioning Teaching Mode -- 4 Empirical Study of Personalized Questioning Teaching Mode -- 4.1 Teaching and Experimental Scheme -- 4.2 Case Design of the New Teaching Mode -- 4.3 Effect Analysis of the Application for the New Teaching Mode -- 5 Conclusion -- References -- Learner Portrait Project Integrated into the Python Programming Course: A Case of Integration of Professional Education and Innovation and Entrepreneurship Education -- 1 Introduction -- 2 Aims and Significances of the Python Programming Course Based on IPEIEE -- 2.1 Course Basics and Course Orientation -- 2.2 Course Status and Main Problems -- 2.3 Concept and Significance of "Student-Centered" Course Based on IPEIEE -- 3 "OBE" Concept+ "Frontier Projectization" Course Design Based on IPEIEE -- 3.1 General Idea of Course Design -- 3.2 Teaching Objective System Setting -- 3.3 "Online-Offline Hybrid"-Small Private Online Course (SPOC) Model -- 3.4 "Frontier Projectization" Teaching Content Reconstruction -- 3.5 "Progressive" Teaching Resources and Online Platform Construction -- 3.6 Diversity Teaching Evaluation Based on "Monitoring Teaching Through Evaluation" -- 4 Learner Portrait Project Integrated into the Python Programming Course -- 4.1 Learner Portrait Project and Staged Outputs -- 4.2 Learner Portrait Project and Staged Outputs -- 4.3 Teaching Methods and Means -- 4.4 A Unit Teaching Case that Reflects "Higher-Order, Innovation, and Challenge".5 Teaching Features and Effects of Python Programming Course Based on IPEIEE -- 5.1 Teaching Features -- 5.2 Teaching Effect -- 6 Conclusion -- References -- Construction and Implementation of Artificial Intelligence Classroom Teaching Model Based on the AI Open Platform -- 1 Introduction -- 1.1 A Subsection Sample -- 2 Experiential Learning Theory -- 2.1 Theoretical Sources -- 2.2 Main Points -- 3 Artificial Intelligence Classroom Teaching Model Construction -- 3.1 Application of AI Open Platform -- 3.2 AI Open Platform-Based Teaching Strategies for Artificial Intelligence Classrooms -- 3.3 Construction of an Artificial Intelligence Classroom Teaching Model Based on the AI Open Platform -- 4 Implementation and Evaluation of Artificial Intelligence Classroom Teaching -- 4.1 Object of Implementation -- 4.2 Implementation Process -- 4.3 Evaluation Questionnaire Design -- 4.4 Analysis of the Reliability of the Questionnaire Results -- 4.5 Analysis of Questionnaire Responses -- 5 Conclusion -- References -- Research and Innovation of Artificial Intelligence Curriculum System-Under the Background of "Double First-Class" Construction -- 1 Introduction -- 2 Literature Review -- 2.1 Domestic Research Status -- 2.2 Research Abroad -- 2.3 Research Review -- 3 Curriculum System Construction -- 3.1 The Concept of Curriculum System Construction -- 3.2 Construting the Curriculum System of Intelligent Science and Technology -- 4 Construction and Practice of Artificial Intelligence Curriculum System -- 4.1 Curriculum Relationship Structure -- 4.2 Solve the Short Board of Software and Hardware in the Frontier of Intelligent Science Theory and Intelligent Science Practice Environment -- 4.3 The Contradiction Between Traditional Teaching Method and Interdisciplinary Teaching Method and the Limitation of Intelligent Teaching Method.4.4 The High-Performance Platform Combining Virtual Reality and Reality Provides the Support of Practice Environment -- 4.5 Optimize Teaching Feedback and Teaching Evaluation through Accurate Quantitative and Digital Teaching Evaluation -- 4.6 Add Innovative Assessment Elements, Improve Diversified Assessment Methods of Teaching and Optimize Teaching Evaluation -- 4.7 Using School Enterprise Cooperation to Cultivate Students' Ability to Solve Complex Engineering Problems -- 5 Discussion -- 6 Conclusions -- References -- Research on the Architecture of Intelligent Teaching Platform Based on Educational Neuroscience and Humanism Perspective -- 1 Introduction -- 2 Basic Teaching Philosophy -- 2.1 Influencing Factors of Implicit Learning -- 2.2 Learners' Emotion Regulation -- 2.3 Necessary Repetitive and Intensive Training -- 2.4 Creation of a Good Peripheral Learning Environment -- 2.5 Practice of Multi-perception Teaching -- 2.6 Use of Diversified Teaching -- 2.7 Simulation of Situational Teaching -- 2.8 Formative Evaluation and Feedback -- 3 Technical Characteristics of People-Oriented Intelligent Teaching -- 3.1 The Combination of Cloud, Network and Terminal, and the Interconnection of People, Machines and Things -- 3.2 Real Time Collection, Analysis and Processing of Environmental Data -- 3.3 Learner Characteristics Analysis -- 3.4 Self-Adaptive Learning Path Recommendation and Content Push -- 3.5 Cooperation and Integration of Man and Machine -- 3.6 Application of Multiple Scenarios -- 3.7 Cross Border Integration of Ubiquitous Networks -- 4 Basic Architecture and Process -- 4.1 Basic Architecture of Intelligent Teaching Platform -- 4.2 The Process Architecture of Learner Model -- 5 Limitations and Development Trends of Intelligent Teaching Platforms -- 6 Conclusion -- References.Designing and Implementing an Online Judging System Based on Docker and Vue.These two volumes constitute the revised selected papers of the 5th International Conference, CSEI 2023, held in Kunming, China, during August 11–13, 2023. The 76 full papers and the 21 short papers included in this volume were carefully reviewed and selected from 297 submissions. They focus on computer science, education informatization and engineering education, innovative application for the deeper integration of education practice and information technology, educational informatization and big data for education.Communications in Computer and Information Science,1865-0937 ;1900Application softwareSocial sciencesData processingComputersEducationData processingDatabase managementArtificial intelligenceComputer and Information Systems ApplicationsComputer Application in Social and Behavioral SciencesComputing MilieuxComputers and EducationDatabase Management SystemArtificial IntelligenceApplication software.Social sciencesData processing.Computers.EducationData processing.Database management.Artificial intelligence.Computer and Information Systems Applications.Computer Application in Social and Behavioral Sciences.Computing Milieux.Computers and Education.Database Management System.Artificial Intelligence.005.3Gan Jianhou1586258Pan Yi296154Zhou Juxiang1586259Liu Dong1293307Song Xianhua1427777Lu Zeguang1427778MiAaPQMiAaPQMiAaPQBOOK9910799209603321Computer Science and Educational Informatization3872609UNINA