03521nam 2200553 450 991079765510332120200520144314.01-118-97883-81-118-97884-6(CKB)3710000000484168(EBL)4040293(MiAaPQ)EBC4040293(Au-PeEL)EBL4040293(CaPaEBR)ebr11113540(CaONFJC)MIL839931(OCoLC)923557197(EXLCZ)99371000000048416820151104h20162016 uy 0engur|n|---|||||rdacontentrdamediardacarrierArchitectural design with SketchUp 3d modeling, extensions, bim, rendering, making and scripting /Alexander C. Schreyer ; cover image, Alexander C. SchreyerSecond edition.Hoboken, New Jersey :Wiley,2016.©20161 online resource (616 p.)Includes index.1-118-97881-1 ""Title Page""; ""Copyright""; ""Dedication""; ""Preface""; ""Acknowledgments""; ""Chapter 1: Introduction""; ""About This Book""; ""3D for All""; ""How Does SketchUp Fit into the Designer's Toolbox?""; ""Windows or Mac, Pro or Make?""; ""How This Book Works""; ""Let's Go!""; ""Chapter 2: A SketchUp Refresher""; ""Let's Get Started!""; ""Interface and Program Setup""; ""Working with Templates""; ""SketchUp's Tool Set""; ""SketchUp Best Practices""; ""Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs""; ""Group- and Component-Based Modeling""""Using Dynamic Components to Your Advantage""""Where Does SketchUp Fit into the BIM Workflow?""; ""Chapter 4: Using Extensions Effectively""; ""What Does an Extension Do?""; ""Extensions Overview""; ""Chapter 5: Rendering in SketchUp""; ""Let's Get Visual!""; ""Overview of Rendering Methods""; ""Rendering Software""; ""Perfecting the Components of a Rendering""; ""Rendering Tips""; ""Making Renderings Presentable""; ""Chapter 6: Making Things with SketchUp""; ""What Can I Make with SketchUp?""; ""Services for Makers""; ""Selecting the Manufacturing Technique""; ""Cutting Prep""""Laser Cutting""""CNC Milling""; ""3D Printing""; ""For More Information About Making""; ""Chapter 7: Creating Geometry Using Ruby Scripting""; ""Why Computational Geometry?""; ""Setting Up Your Computer""; ""Intro to Ruby and the SketchUp API""; ""Creating Geometry with Ruby""; ""Transformations Change Things Up""; ""Attracted to Attractors""; ""What Else Is Possible with This?""; ""Some Pitfalls and Things to Watch Out For""; ""Appendix A: SketchUp Quick Reference Cards""; ""Appendix B: Ruby Class and Method Reference""; ""Appendix C: SketchUp API Class and Method Reference""""Appendix D: Creating Your Own Extensions""""Appendix E: Dynamic Component Function Reference""; ""Appendix F: Creating a Simple Custom XML Schema""; ""Index""; ""EULA""Computer graphicsThree-dimensional display systemsEngineering graphicsComputer graphics.Three-dimensional display systems.Engineering graphics.006.6869Schreyer Alexander(Alexander C.),1572754MiAaPQMiAaPQMiAaPQBOOK9910797655103321Architectural design with SketchUp3847980UNINA