02758nam 2200613 450 991079748890332120231221170822.01-119-05985-21-119-05970-4(CKB)3710000000451366(EBL)2130959(SSID)ssj0001566709(PQKBManifestationID)16214799(PQKBTitleCode)TC0001566709(PQKBWorkID)14834097(PQKB)10758362(Au-PeEL)EBL4180376(CaPaEBR)ebr11270079(CaONFJC)MIL816303(OCoLC)957125011(CaSebORM)9781119059820(MiAaPQ)EBC4180376(MiAaPQ)EBC2130959(EXLCZ)99371000000045136620161006h20152015 uy 0engurcnu||||||||txtccrMastering Autodesk Maya 2016 /Todd PalamarIndianapolis, Indiana :John Wiley & Sons, Inc.,2015.©20151 online resource (867 p.)Includes index."Autodesk Official Press"--Cover.1-119-05982-8 Working in Autodesk Maya --Introduction to Animation-- Hard surface modeling -- Organic Modeling -- Rigging and Muscle Systems -- Animation techniques -- Lighting with mental ray -- Mental ray shading techniques -- Texture mapping -- Paint effects --Rendering for composting -- Introducing nParticles -- Dynamic effects -- Hair and clothing -- Maya fluids -- Scene management and virtual filmmaking -- Bottom line -- Autodesk Maya 2016 certification.Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certificatioComputer animationComputer graphicsThree-dimensional display systemsComputer animation.Computer graphics.Three-dimensional display systems.006.696Palamar Todd1479509MiAaPQMiAaPQMiAaPQBOOK9910797488903321Mastering Autodesk Maya 20163721152UNINA