02569oam 2200709Ka 450 991079166280332120230906004137.00-262-28896-61-282-89922-897866128992250-262-28951-2(CKB)2560000000054285(OCoLC)699488891(CaPaEBR)ebrary10433725(SSID)ssj0000438700(PQKBManifestationID)11280560(PQKBTitleCode)TC0000438700(PQKBWorkID)10452140(PQKB)10484744(StDuBDS)EDZ0000130714(MiAaPQ)EBC3339182(CaBNVSL)mat06267487(IDAMS)0b000064818b44ed(IEEE)6267487(WaSeSS)Ind00065873(OCoLC)699488891(OCoLC)693533023(OCoLC)816618643(OCoLC)961538557(OCoLC)962633670(OCoLC)967761633(OCoLC)988432572(OCoLC)992032161(OCoLC)995033846(OCoLC)1024160609(OCoLC)1037915536(OCoLC)1038672983(OCoLC)1063981765(OCoLC-P)699488891(MaCbMITP)8571(Au-PeEL)EBL3339182(CaPaEBR)ebr10433725(CaONFJC)MIL289922(EXLCZ)99256000000005428520110131d2010 uy 0engur|||||||||||txtccrKorea's online gaming empire /Dal Yong JinCambridge, Mass. MIT Press©20101 online resource (201 p.)Bibliographic Level Mode of Issuance: Monograph0-262-01476-9 Includes bibliographical references and index.Dal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts.Video gamesSocial aspectsKorea (South)Video gamesEconomic aspectsKorea (South)Video games industryKorea (South)HistoryGAME STUDIES/Online GamesCULTURAL STUDIES/Global StudiesSOCIAL SCIENCES/Media StudiesVideo gamesSocial aspectsVideo gamesEconomic aspectsVideo games industryHistory.338.4/77948095195Jin Dal Yong1964-920219OCoLC-POCoLC-PBOOK9910791662803321Korea's online gaming empire3744452UNINA