00891nam a2200229 i 4500991000626899707536100309s1986 it 000 0 ita db1388637x-39ule_instDip.to Filosofiaita370Azzolini, Orfeo 186904Analfabetismo e istruzione popolare in Piemonte :dal 1861 ai giorni nostri /Orfeo Azzolini Torino :Regione Piemonte,1986155 p. ;23 cmRiprod. in fotocopie.AnalfabetismoPiemonte1861-1984 .b1388637x09-03-1009-03-10991000626899707536LE005 370 AZZ01. 0112005000218705le005-E10.00-l- 03430.i1508640909-03-10Analfabetismo e istruzione popolare in Piemonte225909UNISALENTOle00509-03-10ma -itait 0004563nam 2200613 a 450 991078693690332120200520144314.01-78216-131-7(CKB)2670000000388466(EBL)1192677(OCoLC)852756683(SSID)ssj0000970807(PQKBManifestationID)11526811(PQKBTitleCode)TC0000970807(PQKBWorkID)11020839(PQKB)10639758(Au-PeEL)EBL1192677(CaPaEBR)ebr10728423(CaONFJC)MIL509192(OCoLC)854569128(MiAaPQ)EBC1192677(PPN)228039835(EXLCZ)99267000000038846620130716d2013 uy 0engur|n|---|||||txtccrBlender 2.6 Cycles[electronic resource] materials and textures cookbook /Enrico ValenzaBirmingham Packt Pub.20131 online resource (280 p.)Open source : community experience distilledIncludes index."Over 40 recipes to help you create stunning materials and textures using the Cycles rendering engine with Blender."1-78216-130-9 Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Overview of Materials in Cycles; Introduction; Material nodes in Cycles; Procedural textures in Cycles; Setting the World material; Creating a mesh-light material; Using displacement (aka bump); Chapter 2: Managing Cycles Materials; Introduction; Preparing an ideal Cycles interface for material creation; Naming materials and textures; Creating node groups; Linking materials; Chapter 3: Creating Natural Materials in Cycles; IntroductionCreating a rock material using image mapsCreating a rock material using procedural textures; Creating a sand material using procedural textures; Creating a simple ground material using procedural textures; Creating a snow material using procedural textures; Creating an ice material using procedural textures; Creating a clean running water material; Chapter 4: Creating Man-made Materials in Cycles; Introduction; Creating a generic plastic material; Creating a bakelite material; Creating an expanded polystyrene material; Creating a clear (glassy) polystyrene material; Creating a rubber materialCreating an antique bronze material with proceduralsCreating a multipurpose metal group node; Creating a worn metal material with procedurals; Creating a rusty metal material with procedurals; Creating a wood material with procedurals; Chapter 5: Creating Complex Natural Materials in Cycles; Introduction; Creating an ocean material using procedural textures; Creating underwater environment materials; Creating a snowy mountain landscape with procedurals; Creating a realistic planet Earth as seen from space; Chapter 6: Creating More Complex Man-made Materials; IntroductionCreating cloth materials with proceduralsCreating a leather material with procedurals; Creating a synthetic sponge material with procedurals; Creating a brick wall material with procedurals; Creating a spaceship hull; Chapter 7: Creating Organic Materials; Introduction; Creating a snake-like scaly material with image maps and procedurals; Creating a wasp-like chitin material with procedural textures; Creating a beetle-like chitin material with procedural textures; Creating a grass shader; Creating tree shaders - the bark; Creating tree shaders - the leavesCreating a Gray Alien skin material with proceduralsIndexWritten in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!Computer animationOpen source softwareComputer animation.Open source software.Valenza Enrico1489081MiAaPQMiAaPQMiAaPQBOOK9910786936903321Blender 2.6 Cycles3778821UNINA