01105nam2 22002773i 450 SUN011861820181128101107.12131-10-08288-80.0020181128d1981 |0gerc50 bagerMULDE|||| |||||31.2: *Sprache und LiteraturLiteratur der Augusteischen Zeit: einzelne Autoren, Forts. : Vergil, Horaz, Ovid2herausgegeben von Wolfgang HaaseBerlinNew Yorkde Gruyter1981VIII, 706-1399 p.25 cm.001SUN01083652001 2: *Principat.31.2Roma anticaStoria (Sec. 8.-1.a.c.)FISUNC012243USNew YorkSUNL000011BerlinSUNL000066Haase, WolfgangSUNV026691De GruyterSUNV002714650ITSOL20181203RICASUN0118618UFFICIO DI BIBLIOTECA DEL DIPARTIMENTO DI GIURISPRUDENZA00CONS XVIII.RR.3 31.2 00 16216 20181128 : Sprache und Literatur987881UNICAMPANIA03968oam 2200637I 450 991078343830332120230617004517.01-134-45475-91-134-45476-70-415-28379-51-280-07746-80-203-50003-210.4324/9780203500033 (CKB)1000000000239153(StDuBDS)AH3712749(SSID)ssj0000312789(PQKBManifestationID)11211948(PQKBTitleCode)TC0000312789(PQKBWorkID)10332062(PQKB)10878226(MiAaPQ)EBC182374(Au-PeEL)EBL182374(CaPaEBR)ebr10093913(CaONFJC)MIL7746(OCoLC)647394952(OCoLC)56341823(EXLCZ)99100000000023915320180706d2004 uy 0engur|||||||||||txtccrVirtual theatres an introduction /Gabriella GiannachiLondon ;New York :Routledge,2004.1 online resource (x, 174 p. ) illBibliographic Level Mode of Issuance: Monograph0-415-28378-7 0-203-59982-9 Includes bibliographical references (p. 161-168) and index.Hypertextualities -- Cyborg theatre -- The [re-]creation of nature -- Performing thorough the hypersurface -- Towards an aesthetic of virtual reality.Giannachi offers an investigation of the interface between theatre performance & digital arts, investigating the aesthetic concerns of current computer arts practices & showing how they radically question our conventional uses & definitions of time, space, place, character, identity & realness.The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated. In this fascinating volume, Gabriella Giannachi analyzes the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including: * blast Theory * Merce Cunningham * Eduardo Kac * forced entertainment * Lynn Hershman * Jodi Orlan * Guillermo GOmez-PeTha * Marcel-lL AntDnez Roca * Jeffrey Shaw * Stelarc. Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life. The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything - even the viewer - can be simulated. In this fascinating volume, Gabriella Giannachi analyzes the aesthetic concerns of current computer-arts practices through discussion of a variety of artists and performers including: * blast Theory * Merce Cunningham * Eduardo Kac * forced entertainment * Lynn Hershman * Jodi Orlan * Guillermo GOmez-PeTha * Marcel-lL AntDnez Roca * Jeffrey Shaw * Stelarc. Virtual Theatres not only allows for a reinterpretation of what is possible in the world of performance practice, but also demonstrates how 'virtuality' has come to represent a major parameter for our understanding and experience of contemporary art and life.Experimental theaterVirtual realityExperimental theater.Virtual reality.792.02/2Giannachi Gabriella.783245MiAaPQMiAaPQMiAaPQBOOK9910783438303321Virtual theatres3698871UNINA