01119nam0 2200289 450 00003629220170420112124.020140317d1975----km-y0itaa50------baitaITLaboratorio linguistico e insegnamento moderno delle lingueEdward M. StackFirenzeLe Monnier1975XII, 357 p.ill.21 cmGlottodidattica e Glottotecnologie2001Glottodidattica e GlottotecnologieLingueInsegnamento407.8(22. ed.)Linguaggio. Uso di apparecchi e attrezzature nello studio e nell'insegnamentoStack,Edward M.195563ITUniversità della Basilicata - B.I.A.REICATunimarc000036292Language laboratory and modern language teaching55046UNIBASLETTERESTD0980120140317BAS011124MDL3020170420BAS011121BAS01BAS01BOOKBASA1Polo Storico-UmanisticoGENCollezione generale55469L554692014031702Prestabile Generale01986nam 22006134a 450 991078342940332120230617004805.01-280-26205-297866102620521-84642-132-2(CKB)1000000000244022(SSID)ssj0000264120(PQKBManifestationID)11937530(PQKBTitleCode)TC0000264120(PQKBWorkID)10290530(PQKB)10664885(MiAaPQ)EBC290681(Au-PeEL)EBL290681(CaPaEBR)ebr10096202(CaONFJC)MIL26205(OCoLC)62704070(EXLCZ)99100000000024402220050224d2005 uy 0engurcn|||||||||txtccrUnderstanding 12-14-year-olds[electronic resource] /Margot WaddellLondon ;Philadelphia J. Kingsley Publishers200596 pUnderstanding your childBibliographic Level Mode of Issuance: Monograph1-84310-367-2 Includes bibliographical references (p. 87) and index.Introduction --Other bodies : other selves --Sexuality --School life : the primary/secondary divide --Groups : inclusion and exclusion -A question of identity : who am I? --Running into difficulties --Life in the family --Conclusion.Understanding your child series.AdolescenceParent and teenagerPreteensTeenagersAdolescence.Parent and teenager.Preteens.Teenagers.649/.125Waddell Margot1946-737406MiAaPQMiAaPQMiAaPQBOOK9910783429403321Understanding 12-14-year-olds3698788UNINA03955nam 22007575 450 991029923730332120250609110728.03-319-14304-210.1007/978-3-319-14304-0(CKB)3710000000378004(EBL)2096953(SSID)ssj0001465267(PQKBManifestationID)11833312(PQKBTitleCode)TC0001465267(PQKBWorkID)11470761(PQKB)11688305(DE-He213)978-3-319-14304-0(MiAaPQ)EBC2096953(PPN)184895766(MiAaPQ)EBC3108598(EXLCZ)99371000000037800420150317d2015 u| 0engur|n|---|||||txtccrDesign for Experience Where Technology Meets Design and Strategy /by Jinwoo Kim1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.1 online resource (223 p.)Human–Computer Interaction Series,2524-4477Description based upon print version of record.3-319-14303-4 Includes bibliographical references at the end of each chapters.Preface -- Acknowledgements.- A Real Experience -- The Three Threads of Experience -- Fundamentals for Achieving the Balance of Experience -- Creative Conflicts and Dynamic Balancing -- Design for Senseful Experience -- Design for Valuable Experience -- Design for Harmonious Experience -- Design for the Next Experience -- Epilogue.Presents a strategic perspective and design methodology that guide the process of developing digital products and services that provide ‘real experience’ to users. Only when the material experienced runs its course to fulfilment is it then regarded as ‘real experience’ that is distinctively senseful, evaluated as valuable, and harmoniously related to others. Based on the theoretical background of human experience, the book focuses on these three questions: How can we understand the current dominant designs of digital products and services? What are the user experience factors that are critical to provide the real experience? What are the important HCI design elements that can effectively support the various UX factors that are critical to real experience? Design for Experience is intended for people who are interested in the experiences behind the way we use our products and services, for example designers and students interested in interaction, visual graphics and information design or practitioners and entrepreneurs in pursuit of new products or service-based start-ups.Human–Computer Interaction Series,2524-4477User interfaces (Computer systems)Human-computer interactionInteractive multimediaMultimedia systemsImage processingDigital techniquesComputer visionUser Interfaces and Human Computer InteractionMedia DesignComputer Imaging, Vision, Pattern Recognition and GraphicsUser interfaces (Computer systems)Human-computer interaction.Interactive multimedia.Multimedia systems.Image processingDigital techniques.Computer vision.User Interfaces and Human Computer Interaction.Media Design.Computer Imaging, Vision, Pattern Recognition and Graphics.004005.437006.6006.74019Kim Jinwooauthttp://id.loc.gov/vocabulary/relators/aut1059826BOOK9910299237303321Design for Experience2508546UNINA