02524nam 2200577 a 450 991078169750332120200520144314.01-283-20414-297866132041411-118-12332-8(CKB)2550000000041167(EBL)698074(OCoLC)747412831(SSID)ssj0000533626(PQKBManifestationID)12192838(PQKBTitleCode)TC0000533626(PQKBWorkID)10489754(PQKB)11474231(Au-PeEL)EBL698074(CaPaEBR)ebr10484888(CaONFJC)MIL320414(CaSebORM)9781118022207(MiAaPQ)EBC698074(EXLCZ)99255000000004116720110615d2011 uy 0engur|n|---|||||txtccr3ds Max 2012 bible[electronic resource] /Kelly L Murdock1st editionIndianapolis, Ind. Wiley20111 online resource (1314 p.)Bible ;v.781Description based upon print version of record.1-118-02220-3 pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering.Updated version of the bestselling 3ds Max book on the market 3ds Max 2012 Bible is one of the most popular 3ds Max how-tos on the market. If you're a beginner just itching to create something right away, the Quick Start project in Part 1 is for you. If you're an experienced user checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive reference on this highly complex application.Find out what's new, what's tried and true, and how creative you can get using the tips, tricks, and techniques BibleComputer animationComputer animation.006.696Murdock Kelly854559MiAaPQMiAaPQMiAaPQBOOK99107816975033213ds Max 2012 bible3686227UNINA