02562nam 2200577Ia 450 991078046810332120230617031710.01-280-47656-797866104765651-84150-892-6(CKB)111087028263764(EBL)283060(OCoLC)559077172(SSID)ssj0000105368(PQKBManifestationID)11133667(PQKBTitleCode)TC0000105368(PQKBWorkID)10101662(PQKB)11045576(MiAaPQ)EBC283060(Au-PeEL)EBL283060(CaPaEBR)ebr10044916(CaONFJC)MIL47656(EXLCZ)9911108702826376420011121d2003 uy 0engur|n|---|||||txtccrArchitectures of illusion[electronic resource] from motion pictures to navigable interactive environments /Maureen Thomas and Francois Penz, (eds.)Bristol ;Portland, Or. Intellect20031 online resource (226 p.)Description based upon print version of record.1-84150-045-3 Includes bibliographical references and index.Contents; Historical Note; Introduction; Animation, Art and Digitality; Beyond Digitality: Cinema, Console Games and Screen Language; Architecture and the Screen from Photography to Synthetic Imaging; The Creative Treatment of Actuality; Screenography; Bibliography; IndexThe world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria? This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understoDigital mediaTechnologyDigital media.Technology.302.23Thomas Maureen1488511Penz François1467059MiAaPQMiAaPQMiAaPQBOOK9910780468103321Architectures of illusion3708763UNINA