02654nam 2200625 a 450 991077794720332120161219111317.01-4129-3446-X1-282-15362-597866121536241-84920-539-6(CKB)1000000000766350(EBL)448458(OCoLC)436076911(SSID)ssj0000361836(PQKBManifestationID)12144994(PQKBTitleCode)TC0000361836(PQKBWorkID)10351646(PQKB)11130729(SSID)ssj0000397502(PQKBManifestationID)12138788(PQKBTitleCode)TC0000397502(PQKBWorkID)10356530(PQKB)11352203(MiAaPQ)EBC448458(StDuBDS)EDZ0000077331(Au-PeEL)EBL448458(CaPaEBR)ebr10313216(CaONFJC)MIL215362(EXLCZ)99100000000076635020120418d2008 fy| 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierAn introduction to games studies[electronic resource] games in culture /Frans Ma?yra?London SAGE20081 online resource (ix, 196 p.) illPrint version: Mäyrä, Frans, author. An introduction to games studies : games in culture London : SAGE Publications, 2008. 9781412934459 hardback Print version: 9781412934466 paperback Includes bibliographical references and index.COVER; CONTENTS; LIST OF TABLES AND FIGURES; LIST OF BOXES; ACKNOWLEDGEMENTS; 1 INTRODUCTION: WHAT IS GAME STUDIES?; 2 GAME CULTURE: MEANING IN GAMES; 3 PLAY AND GAMES IN HISTORY; 4 DUAL STRUCTURE AND THE ACTION GAMES OF THE 1970s; 5 ADVENTURES AND OTHER FICTION IN THE 1980s' GAMES; 6 THREE-DIMENSIONALITY AND THE EARLY 1990s; 7 THE REAL AND THE GAME: GAME CULTURE ENTERING THE NEW MILLENNIUM; 8 PREPARING FOR A GAME STUDIES PROJECT; REFERENCES; INDEXThis volume shows how to analyze games by introducing the core analytical concepts in the contexts of games and game cultures of four periods. It covers the prehistory of games, the '70s '80s and '90s and also contemporary developments.GamesCross-cultural studiesGames306.48776.31bclMa??yra? Frans1498593StDuBDSStDuBDSBOOK9910777947203321An introduction to games studies3724189UNINA