03356nam 22005413 450 991077025100332120240209231029.09783031444821(eBook)3031444825(eBook)9783031444814303144481710.1007/978-3-031-44482-1(OCoLC)1415749955(EXLCZ)992937428650004120231218h20242024 uy 0engurcn#|||mna|atxtrdacontentcrdamediacrrdacarrierDisability identity in simulation narratives /Anelise HaukaasCham, Switzerland :Palgrave Macmillan,2024.©20241 online resource (xiii, 189 pages) formsLiterary Disability Studies,2947-7417Print version: Haukaas, Anelise Disability identity in simulation narratives Cham, Switzerland : Palgrave Macmillan, [2024] 9783031444814 Includes bibliographical references and index.Chapter 1: Other Worlds, Other Selves: Moving Beyond Escapism -- Chapter 2: "Everyone's a Composite": Rethinking Three of Cyberpunk's Overlooked Women Writers as New Materialists -- Chapter 3: The Performing Wiggin Siblings: Reading Ender's Game Through Disability Theory -- Chapter 4: The Threat of Silence in Mark Alpert's Dystopian Simulation -- Chapter 5: From Memes to Comics: Virtual Embodiment in Visual Rhetoric -- Chapter 6: The Player and the Avatar: Performing as Other -- Chapter 7: Learning Through Play: An Inclusive Pedagogy for the Twenty-First Century -- Chapter 8: The End … but not Game Over."Disability Identity in Simulation Narratives considers the relationship between disability identity and simulation activities (ranging from traditional gameplay to more revolutionary technology) in contemporary science fiction. Anelise Haukaas applies posthumanist theory to an examination of disability identity in a variety of science fiction texts: adult novels, young adult literature and comics, as well as ethnographic research with gamers. Haukaas argues that instead of being a means of escapism, simulated experiences are a valuable tool for cultivating self-acceptance and promoting empathy. Through increasingly accessible technology and innovative gameplay, traditional hierarchies are dismantled, and different ways of being are both explored and validated. Ultimately, the book aims to expand our understandings of disability, performance, and self-creation in significant ways by exploring the boundless selves that the simulated environments in these texts allow."--Provided by publisher.Literary disability studies.2947-7417Disabilities in literatureSimulation gamesScience fictionHistory and criticismDisabilities in literature.Simulation games.Science fictionHistory and criticism.Haukaas Anelise1460360GW5XEGW5XEOCLKBYDXOCLCOEBLCPMiAaPQCaOWtU9910770251003321Disability Identity in Simulation Narratives3660250UNINA