04882nam 22006735 450 991074697210332120251008164951.09789819955404981995540810.1007/978-981-99-5540-4(CKB)28305328500041(MiAaPQ)EBC30755835(Au-PeEL)EBL30755835(DE-He213)978-981-99-5540-4(PPN)272738379(OCoLC)1401058863(EXLCZ)992830532850004120230926d2023 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierSmart Learning Ecosystems as Engines of the Green and Digital Transition Proceedings of the 8th Conference on Smart Learning Ecosystems and Regional Development /edited by Mihai Dascalu, Óscar Mealha, Sirje Virkus1st ed. 2023.Singapore :Springer Nature Singapore :Imprint: Springer,2023.1 online resource (275 pages)Advances in Sustainability Science and Technology,2662-68379789819955398 Part I: Fostering Intelligent Education and Smart Cities -- Academic Staff Perceptions and Attitudes Towards Learning Analytics -- Enhancing Load Evaluation in Intelligent Tutoring Systems through Velocity-Based Training -- Intelligent Tutoring System and Learning: Complexity and Resilience -- How Cities Can Learn: Key Concepts, the Role of ICT, and Research Gaps -- Smart Cities and Smart Regions Roadmap -- Part II: Telepresence Technology in Education -- TelePresence – Social Justice for the Online “Other”? -- HoloLearn: Towards a hologram-mediated hybrid education -- Using telepresence robots for remote participation in technical subjects in higher education -- Part III: Digital Transformation in Education -- The Transformation of Art Teaching Process: A Qualitative Study of Digital Mediated Teaching -- Digital Turn in Social Work Education and Practice -- Sustainable digital transition with students’ experience and smartphones at D. Maria II school cluster -- An Evaluation of Participatory Videoas Teaching Digital Storytelling against Climate-driven Inequalities -- Part IV: Exploring Game-Based Learning and Gamification in Education -- Implementation of Minecraft in Education to Introduce Sustainable Development Goals: Approaching Renewable Energy through Game-based Learning -- A Systematic Mapping Review of Research Concerning the Use of Games in Teacher Training -- Unplugging Math: Integrating Computational Thinking into Mathematics Education Through Poly-Universe -- Design of an Adaptive Hybrid Gamification Teaching Method and Its Practice in Computer Science and Animation Teaching.The book brings together the contributions of the 8th International Conference on Smart Learning Ecosystems and Regional Development aimed at promoting reflection and discussion on the relevance of smart learning ecosystems for regional development and social innovation (e.g., schools, campuses, working places, informal learning contexts) and on how the effectiveness of the relation of citizens and smart ecosystems can be boosted. This forum is interested in understanding how technology-mediated instruments can foster the citizen’s engagement with learning ecosystems and territories, namely by understanding innovative human-centric design and development models/techniques, education/training practices, informal social learning, innovative citizen-driven policies, technology-mediated experiences, and their impact. This set of concerns contributes to fostering the social innovation sectors and ICT, economic development, and deployment strategies alongside new policies for smarter proactive citizens.Advances in Sustainability Science and Technology,2662-6837Computational intelligenceScienceSocial aspectsBig dataArtificial intelligenceComputational IntelligenceScience and Technology StudiesBig DataArtificial IntelligenceComputational intelligence.ScienceSocial aspects.Big data.Artificial intelligence.Computational Intelligence.Science and Technology Studies.Big Data.Artificial Intelligence.006.3Dascalu Mihai856509Mealha Oscar1431212Virkus Sirje1431213MiAaPQMiAaPQMiAaPQBOOK9910746972103321Smart Learning Ecosystems as Engines of the Green and Digital Transition3573329UNINA