01386nam 2200457 450 991074322080332120220208113027.0981-16-7743-3981-16-7742-5981-16-7743-3(CKB)5700000000006814(MiAaPQ)EBC6874927(Au-PeEL)EBL6874927(PPN)262176009(EXLCZ)99570000000000681420220208d2022 uy 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierThe efficiency and creativity of product development lessons from the game software industry in Japan /Fumihiko IkuineSingapore :Springer,[2022]©20221 online resource (185 pages)981-16-7742-5 Electronic games industryJapanNew productsManagementIndustrial efficiencyJapanElectronic games industryNew productsManagement.Industrial efficiency338.4768824Ikuine Fumihiko1427342MiAaPQMiAaPQMiAaPQBOOK9910743220803321The efficiency and creativity of product development3560250UNINA01215nam0 22002651i 450 UON0000360620231205101900.49220020107d1992 |0itac50 bamulUS||||m |||||ˆA ‰linguistic-literary study of Ch'ien Chung-Shu's three creative worksHu Dennis Ting-PongAnn Arbor : UMI1992VIII217 p. ; 21 cmTesi di laurea datata 1977 riprodotta da microfilmLetteratura cineseSec. 20Storia e criticaUONC054425FICIN VI CCina - Letteratura - Critica (Classica e moderna)AHU, Dennis Ting-PongUONV003155637560ITSOL20250711RICASIBA - SISTEMA BIBLIOTECARIO DI ATENEOUONSIUON00003606SIBA - SISTEMA BIBLIOTECARIO DI ATENEOSI CIN VI C 016 N SI SA 71118 7 016 N LETTERATURA CINESE - CRITICA - SAGGI - SEC. XXLetteratura cinese - Sec. 20 - Storia e criticaUONC005920Linguistic-literary study of Ch'ien Chung-Shu's three creative works1175268UNIOR