02120nam 2200397 450 991068833070332120230628140343.0(CKB)5400000000043434(NjHacI)995400000000043434(EXLCZ)99540000000004343420230628d2020 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierMixed Reality and Three-Dimensional Computer Graphics /edited by Branislav Sobota and Dragan CvetkovićLondon, England :IntechOpen,2020.1 online resource (180 pages) illustrations1-83962-624-0 Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.Mixed realityIndustrial applicationsComputer graphicsThree-dimensional display systemsMixed realityIndustrial applications.Computer graphics.Three-dimensional display systems.006.8Sobota BranislavCvetković DraganNjHacINjHaclBOOK9910688330703321Mixed Reality and Three-Dimensional Computer Graphics2176948UNINA