01078cam2 22003011 450 SOBE0002631620120619102035.020120619d1976 |||||ita|0103 baitaIT4: libri XXIX-XXXIAmmiano MarcellinoBolognaZanichelli1976276 p.20 cmProsatori di RomaTesto orig. a fronte001SOBE000259852001 *Prosatori di Roma001SOBE000263092001 Istorie / Ammiano Marcellino ; testo latino, traduzione e note di Anna Resta BarrileAmmianus MarcellinusA600200060853070256090Resta Barrile, AnnaSOBA00004154070ITUNISOB20120619RICAUNISOBUNISOB870|Coll|11|k49811SOBE00026316M 102 Monografia moderna SBNM870|Coll|11|k000016-4SI49811acquistoNcutoloUNISOBUNISOB20120619101945.020120619102022.0cutolo4: libri XXIX-XXXI1717488UNISOB04098nam 22006975 450 991063770300332120251009110010.09781484287989148428798310.1007/978-1-4842-8798-9(MiAaPQ)EBC7165519(Au-PeEL)EBL7165519(CKB)25871351900041(OCoLC)1356522384(OCoLC-P)1356522384(DE-He213)978-1-4842-8798-9(CaSebORM)9781484287989(PPN)272269468(Perlego)4514164(EXLCZ)992587135190004120221229d2022 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierMentoring Digital Media Projects Project-Based Learning and Teaching for Professional Development /by Patrick Parra Pennefather1st ed. 2022.Berkeley, CA :Apress :Imprint: Apress,2022.1 online resource (321 pages)Includes index.Print version: Parra Pennefather, Patrick Mentoring Digital Media Projects Berkeley, CA : Apress L. P.,c2023 9781484287972 1. Know the Territory: Teaching and Mentoring in PjBL Environments -- 2. Know yourself as Mentor -- 3. Know Yourself as Teacher: Designing Teaching Activities from What you Know -- 4. Know the Patterns of Mentoring and Teaching Interactions -- 5. Know What Needs to be Taught and Mentored in PjBL -- 6. Know Your Mentoring Strategies -- 7. Know the PjBL Development Pipeline -- 8. Know the Core Features of PjBL -- 9. Know How to Assess Learners -- 10. Know-How to Anticipate and Remove Obstacles.Mentoring is often a crucial, yet informal part of an organization’s best practices and skill development, whether targeted towards a team lead, project manager, designer, developer or a valued senior team member. This book provides practical strategies and methodologies for professionals to mentor others to successfully develop and deliver digital media projects across different types of settings. Many professionals working with teams in the digital media industry (games, web development, XR, IoT, mobile) are drawn to teaching others, but may not know how or where to start. Many might be a subject expert but may not have the structure and skills in place to be able to teach others effectively in workplace and institutional settings. This handbook will give professionals a guide on how to mentor junior designers, developers and other learners in formal and informal learning environments. Mentoring Digital Media Projects offers the right tools and strategies to use in digital media and emerging tech projects for you to better guide junior team members You will: Understand the difference between mentoring and teaching Design thinking strategies to better identify where, when and how you can help and mentor others Build mentoring pipelines, end-to end, especially in post-secondary learning environments Create emerging technology projects with teams.EmployeesCoaching ofInternet programmingSchool management and organizationSchool management and organizationProject managementTeam CoachingWeb DevelopmentOrganization and LeadershipProject ManagementEmployeesCoaching of.Internet programming.School management and organization.School management and organization.Project management.Team Coaching.Web Development.Organization and Leadership.Project Management.658.3124Parra Pennefather Patrick1274197MiAaPQMiAaPQMiAaPQBOOK9910637703003321Mentoring Digital Media Projects3002781UNINA