03126nam 22005295 450 991062439220332120251009103351.09781484287897148428789410.1007/978-1-4842-8789-7(MiAaPQ)EBC7127605(Au-PeEL)EBL7127605(CKB)25219376800041(OCoLC)1349468453(OCoLC-P)1349468453(CaSebORM)9781484287897(DE-He213)978-1-4842-8789-7(PPN)265863945(Perlego)4514168(EXLCZ)992521937680004120221028d2022 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierThe Way We Play Theory of Game Design /by Michael Killick1st ed. 2022.Berkeley, CA :Apress :Imprint: Apress,2022.1 online resource (238 pages)Includes index.Print version: Killick, Michael The Way We Play Berkeley, CA : Apress L. P.,c2022 9781484287880 Chapter 1: Your Design Journey Begins -- Chapter 2: Under the Hood -- Chapter 3: From Paper to Screen -- Chapter 4: FPS Character Controller Tutorial -- Chapter 5: Rule the World: Level Design -- Chapter 6: Friend or Foe? Enemy Design -- Chapter 7: MCM: Mechanics, Combat, and Multiplayer -- Chapter 8: 2D Platformer Tutorial -- Chapter 9: HUD and UI -- Chapter 10: Parting Advice -- Chapter 11: Conclusion: The End. Or Your Beginning? -- Game Design Document Template.Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development. The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling points in a competitive gaming field. As you progress further into the book, BAFTA Nominated Young Games Design Mentor Michael Killick walks you through the more technical aspects of game development and shares techniques that will enable you to take your first steps in designing your own games. Upon completing this book, you will have a firm understanding of the gaming industry, from theory through design and production. You will: Understand theories within games design Grasp what it takes to design and create your first game Analyze popular games and what made them so great Cover all aspects of design to allow you to begin designing your first video game.Video gamesProgrammingGame DevelopmentVideo gamesProgramming.Game Development.794.8083Killick Michael1264078MiAaPQMiAaPQMiAaPQBOOK9910624392203321The Way We Play2963392UNINA