05526 am 2200913 n 450 991062437310332120240104030728.02-7574-2840-310.4000/books.septentrion.137643(CKB)4100000012897929(FrMaCLE)OB-septentrion-137643(PPN)26636313X(EXLCZ)99410000001289792920221110j|||||||| ||| 0freuu||||||m||||Le panorama, un art trompeurJean-Roch Bouiller, Ségolène Le Men, Laurence Madeline, Giusy PisanoVilleneuve-d’AscqPresses universitaires du Septentrion20221 online resource (226 p.) 2-7574-2804-7 1, Archéologies du panorama: La Vue de Delft de Johannes Vermeer est-elle un panorama? / Jan Blanc -- Explorer les fondements du panorama : la "Vue d'Athènes en 1674" / Raphaëlle Merle -- Le corps et l'horizon : cirque et panorama / Patrick Désile -- 2, Le modèle panoramique et les peintres: Le panorama dans les échanges artistiques transatlantiques : John Vanderlyn et le panorama de Versailles (1818-1819) à New York / Lucie Grandjean -- Le Cyclorama de Jérusalem, Saint-Anne-de-Beaupré, Québec : une crucifixion du Christ en Amérique du Nord à protéger / Isabelle M. Caron -- Du décor au dispositif patriotique : le panorama du Panthéon de la guerre de Pierre Carrier-Belleuse et Auguste Gorguet (1914-1918) / Anne Henriette Auffret -- Les panoramas des Alpes ou l'alternative à la modernité Ica / Laurence Madeline -- 3, Le modèle panoramique et la culture visuelle: Le panorama et la culture optique / Giusy Pisano -- Du panorama au cinéma : l'image mobile / Arnaud Maillet -- Le panorama, un effet spécial comme les autres? : un détour par le Matte Painting / Réjane Hamus-Vallée -- 4, Résurgences du panorama: Le panorama inversé : Bullet Time et art vidéo panoramique / Alexandre Streitberger -- Ce que le panorama fait au musée / Jean-Roch Rouiller -- D'un horizon à l'autre, expérimentations photoconceptuelles du paysage panoramique / Alexandre Quoi -- Archéologie des dispositifs lumineux d'exposition chez Jeff Wall et Dominique Gonzalez-Foerster / Guillaume Le Gall.Conçu en 1787, le Panorama offrait au public une représentation grandiose donnant le sentiment de visiter une ville ou bien de vivre un événement historique. Pour rendre cette illusion parfaite, les lois scientifiques, les techniques et les sens étaient à l’œuvre. Cet immense point de vue sur des peintures circulaires rehaussées d’effets de perspective et de lumière agrémentés par la musique annonçait les vues photographiques et cinématographiques. Les dispositifs de Réalité virtuelle (RV) ou encore de réalité augmentée prolongent cette expérience immersive. Son principe illusoire resurgit dans les installations d’artistes (Victor Burgin, David Claerbout, Michiel Van Bakel et John Gerrard, Olafur Eliasson, Dominique Gonzalez-Foerster). Il fait l’objet d’expositions, dont celle « J’aime les panoramas » (MuCEM, Marseille, 2016) qui a accompagné la réflexion, allant de son archéologie à ses résurgences, proposée par cet ouvrage. Cette étude s’inscrit dans les recherches du projet international Les Arts trompeurs. Machines. Magie. Médias (Labex Arts-H2H/ENS Louis-Lumière/CRILCQ). Designed in 1787, the Panorama offered the public a grandiose representation giving the feeling of visiting a city or reliving a historical event.ArtPanoramaphotographieimmersionMatt paintingcinémaphotoconceptualismeillusionart trompeurBullet Time et art vidédioramacycloramaeffets spéciauxpeinture panoramiquearchéologie des médiaslanterne magiqueréalité augmentéeart contemporainArtPanoramaphotographieimmersionMatt paintingcinémaphotoconceptualismeillusionart trompeurBullet Time et art vidédioramacycloramaeffets spéciauxpeinture panoramiquearchéologie des médiaslanterne magiqueréalité augmentéeart contemporainAuffret Anne Henriette1459899Blanc Jan1286251Bouiller Jean-Roch1459900Caron Isabelle M1459901Désile Patrick780725Gall Guillaume Le1459902Grandjean Lucie1459903Hamus-Vallée Réjane1242446Madeline Laurence1459904Maillet Arnaud1285397Men Ségolène Le1459905Merle Raphaëlle1459906Pisano Giusy1284946Quoi Alexandre1459907Streitberger Alexandre1459908Le Men Ségolène1307244FR-FrMaCLEBOOK9910624373103321Le panorama, un art trompeur3658850UNINA05249nam 22006015 450 991076689210332120250324155820.09783031480201303148020110.1007/978-3-031-48020-1(MiAaPQ)EBC30967777(Au-PeEL)EBL30967777(CKB)29030220400041(OCoLC)1412621083(DE-He213)978-3-031-48020-1(EXLCZ)992903022040004120231123d2023 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierThe World of Games: Technologies for Experimenting, Thinking, Learning XXIII Professional Culture of the Specialist of the Future, Volume 1 /edited by Daria Bylieva, Alfred Nordmann1st ed. 2023.Cham :Springer Nature Switzerland :Imprint: Springer,2023.1 online resource (449 pages)Lecture Notes in Networks and Systems,2367-3389 ;830Print version: Bylieva, Daria The World of Games: Technologies for Experimenting, Thinking, Learning Cham : Springer,c2023 Part I: Games of Life -- Games of Existence: The Digital Transformation of Fictionality -- A Semiverse of Games -- The Game in the Context of Social Dramaturgy -- Culture and Life as Gameplay Experiences: Theological point of view -- The Social Function of Toy Models in Games of Science -- Constitutive Rules of Artificial Games and Natural Conventions of Ordinary Behavior -- Psychological Portrait of a Modern Young Gambler -- Identity strategies in the space of massively multiplayer online role-playing games (MMORPG) -- Beginning of the Gaming Era, Parental Controls and Technical Acumen -- Modern Initiation Practices: Gaming Technologies Application -- The Recursive Paradigm And Semiotic Models Of Games in Third-order Technical Cybernetics -- Liability In The World Of Games: The Interaction Of Positive And Soft Law -- Part II: Cities and Societies, Organization and Cooperation -- Communications Using Gamification For The Implementation Of Urban Projects -- The Best City Left": City 17 in The Half Life 2 Game Universe and The Transformation of The City Image of The Future" -- Issues of city management in the context of game theory -- Possibilities for Applications of Game Theory in Relation to Land Use -- Play and Labour - Some Conceptual Remarks on Gamification in the Context of Manual Work -- Gamification in the Personnel Management of a Self-Learning Organization -- Gamification in Industry: Simulation-Game Modeling of Production Processes -- Improving Gamification Technology in Corporate Training in the Legal Industry -- The Role Of Gamification In Human Resources Brand Development -- Part III: Edutainment and Gamification -- Compatibility of Edutainment and Traditional Methods in the University’s Educational Environment -- The Immersive Approach and Gamification: New Forms of Educational Technologies through Games -- Edutainment as a New Educational Technology: A Comparative Analysis -- Gamification in Education: A Literature Review -- The Role of Game Practices in the Model University of the Future -- The Role of Game-Based Assessment for the Enhancement of Learning -- Game-based Assessment of 21st Century Skills: Communication And Creative Thinking in Foreign Language Education -- Gamification Techniques in Massive Open Online Courses: Challenges and Opportunities -- Improving Speaking And Listening Skills: An Educational Eco-system for Foreign Languages Teaching In Higher Education -- Digital Game-based Language Teaching in Russian University Settings: Beliefs and Constraints -- Teaching Gamification in a Virtual Learning Environment.This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. .Lecture Notes in Networks and Systems,2367-3389 ;830EngineeringData processingComputers and civilizationComputational intelligenceData EngineeringComputers and SocietyComputational IntelligenceEngineeringData processing.Computers and civilization.Computational intelligence.Data Engineering.Computers and Society.Computational Intelligence.794Bylieva Daria1448772Nordmann Alfred61632MiAaPQMiAaPQMiAaPQBOOK9910766892103321The World of Games: Technologies for Experimenting, Thinking, Learning4348564UNINA04621nam 2200745 a 450 991095529390332120200520144314.097866111257529781281125750128112575X9780226360645022636064410.7208/9780226360645(CKB)1000000000404946(EBL)408388(OCoLC)476228794(SSID)ssj0000210158(PQKBManifestationID)11912090(PQKBTitleCode)TC0000210158(PQKBWorkID)10266461(PQKB)11739375(StDuBDS)EDZ0000115685(MiAaPQ)EBC408388(DE-B1597)524270(OCoLC)1055285908(DE-B1597)9780226360645(Au-PeEL)EBL408388(CaPaEBR)ebr10209949(CaONFJC)MIL112575(Perlego)1851240(EXLCZ)99100000000040494620001031d2001 uy 0engurcn|||||||||txtccrNew developments in productivity analysis /edited by Charles R. Hulten, Edwin R. Dean, Michael J. Harper1st ed.Chicago University of Chicago Pressc20011 online resource (648 p.)NBER studies in income and wealth ;v. 63"National Bureau of Economic Research, Conference on Research in Income and Wealth"--P. facing t.p.9780226360621 0226360628 Includes bibliographical references and indexes.Front matter --Contents --Prefatory Note --Introduction --1. Total Factor Productivity: A Short Biography --2. The BLS Productivity Measurement Program --3. Which (Old) Ideas on Productivity Measurement Are Ready to Use? --4. Dynamic Factor Demand Models and Productivity Analysis --5. After "Technical Progress and the Aggregate Production Function" --6. Accounting for Growth --7. Why Is Productivity Procyclical? Why Do We Care? --8. Aggregate Productivity Growth: Lessons from Microeconomic Evidence --9. Sources of Productivity Growth in the American Coal Industry: 1972-95 --10. Service Sector Productivity Comparisons: Lessons for Measurement --11. Different Approaches to International Comparison of Total Factor Productivity --12. Whatever Happened to Productivity Growth? --13. Productivity of the U.S. Agricultural Sector: The Case of Undesirable Outputs --14. Total Resource Productivity: Accounting for Changing Environmental Quality --15. A Perspective on What We Know About the Sources of Productivity Growth --Contributors --Author Index --Subject IndexThe productivity slowdown of the 1970's and 1980's and the resumption of productivity growth in the 1990's have provoked controversy among policymakers and researchers. Economists have been forced to reexamine fundamental questions of measurement technique. Some researchers argue that econometric approaches to productivity measurement usefully address shortcomings of the dominant index number techniques while others maintain that current productivity statistics underreport damage to the environment. In this book, the contributors propose innovative approaches to these issues. The result is a state-of-the-art exposition of contemporary productivity analysis. Charles R. Hulten is professor of economics at the University of Maryland. He has been a senior research associate at the Urban Institute and is chair of the Conference on Research in Income and Wealth of the National Bureau of Economic Research. Michael Harper is chief of the Division of Productivity Research at the Bureau of Labor Statistics. Edwin R. Dean, formerly associate commissioner for Productivity and Technology at the Bureau of Labor Statistics, is adjunct professor of economics at The George Washington University.Studies in income and wealth ;v. 63.Industrial productivityCongressesEconomic developmentCongressesIndustrial productivityEconomic development338/.06Hulten Charles R123318Dean Edwin382501Harper Michael J266508Conference on Research in Income and Wealth.MiAaPQMiAaPQMiAaPQBOOK9910955293903321New developments in productivity analysis4351821UNINA