02535nam 2200349 450 991059545630332120230831004721.0(CKB)5690000000037332(NjHacI)995690000000037332(EXLCZ)99569000000003733220230831d2022 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierProceedings of the 2nd Workshop on Quality of Experience in Visual Multimedia Applications /Jing LiNew York, NY, United States :Association for Computing Machinery,2022.1 online resource (75 pages)ACM Conferences1-4503-9499-X It is our great pleasure to welcome you to ACM Multimedia 2022 Workshop on Quality of Experience in Visual Multimedia Applications - QoEVMA22. This year's workshop continues its tradition of being the premier forum for presentation of research results and experience reports on leading edge issues of Quality of Experience (QoE) on any visual multimedia, including QoE assessment on VoD for movies, dramas, variety shows, User Generated Contents(UGC) on social networks, live streaming videos for gaming/shopping/social, etc; QoE assessment for different video formats in multimedia services, including 2D, stereoscopic 3D, High Dynamic Range (HDR), Augmented Reality (AR), Virtual Reality (VR), 360, Free-Viewpoint Video(FVV), etc, and Key performance indicators (KPI) analysis for QoE. The mission of the workshop is to share novel idea or solution that fulfill the users' new requirements on quality of experience on advanced multimedia technology, and identify new directions for future research and development. The call for papers attracted submissions from China, Norway, France, Poland, India, Brazil, Morocco, and the United States. This year, we have received in total 14 submissions, and 8 papers were accepted. We also encourage attendees to attend the invited keynote, which is given by prof. Mylene Farias from University of Brasilia, with the title of Estimating the Quality of Experience of Immersive Contents.Machine learningCongressesMachine learning006.31Li Jing651690NjHacINjHaclBOOK9910595456303321Proceedings of the 2nd Workshop on Quality of Experience in Visual Multimedia Applications3530761UNINA