05419nam 2201357z- 450 991057687510332120220621(CKB)5720000000008424(oapen)https://directory.doabooks.org/handle/20.500.12854/84598(oapen)doab84598(EXLCZ)99572000000000842420202206d2022 |y 0engurmn|---annantxtrdacontentcrdamediacrrdacarrierActive Methodologies for the Promotion of Mathematical LearningMDPI - Multidisciplinary Digital Publishing Institute20221 online resource (344 p.)3-0365-4179-9 3-0365-4180-2 In recent years, the methodologies of teaching have been in a process of transition. Multiple active methodologies have proliferated, with the aim of changing the concept we have had of teaching so far. These advocate for a student who plays a leading role in the process of building learning, while the teacher acts as a figure who facilitates and glimpses the paths to learning. In order to be able to carry out this type of teaching in an optimal way, it is necessary for the teaching and research community to be correctly trained in its pedagogical principles and in the tools that boost its implementation. Among these principles and tools, it is of vital importance that information and communication technologies (ICT) be adequately handled. The use of active methodologies (project-based learning, problem-based learning, service learning, flipped classroom, mobile learning, etc.) or innovative pedagogical approaches (simulation, role-playing, gamification, etc.) promotes an improvement in the motivation of students as well as their skills. This aspect is especially important in the area of mathematics, whose contents are characterized by their abstraction, thus highlighting the need for its dynamization in classrooms of different educational stages.Research and information: generalbicsscactive learningactive methodologiesactive methodologyadultsafective domainaffective domainarithmetic word problemsaugmented realityb-learningcase studiescomplexitycomputational thinkingconstructivisme-learningearly childhood educationeducationeducational experimentationeducational gameseducational innovationeducational roboticseducative innovationelementary schoolemerging methodologyengineering studentsescape roomEXPLORIAFlipped Classroomflipped learningformative assessmentfraction operatorgame-based learninggamificationGeogebra ARgood practices in mathematics educationhigher educationICTinfluencing factorslearninglearning environmentslearning opportunitieslearning through video gameslearning-teachingleisure-time educationmathematical educationmathematical modelingmathematical teaching methodologiesmathematicsmathematics achievementmathematics educationmathematics learningmethodological contrastmodeling projectsMOOCmusical activitiesnew teaching techniquespreschoolproblem-solvingreading comprehensionreal-valued functionssecondary educationsocial sciencessolving problemspatial intelligenceSTEAMSTEAM educationSTEMstructural equation modelling (SEM)studentsstudents' access to MOOCsystematic reviewteacher educationteachers' knowledgeteaching differential equationsteaching mathematicstechnological environmentuniversityuniversity levelvideogamevocational trainingResearch and information: generalFernández-Martín Francisco Dedt1325231Romero-Rodríguez José-MaríaedtGómez-García GerardoedtNavas-Parejo Magdalena RamosedtFernández-Martín Francisco DothRomero-Rodríguez José-MaríaothGómez-García GerardoothNavas-Parejo Magdalena RamosothBOOK9910576875103321Active Methodologies for the Promotion of Mathematical Learning3036712UNINA