02982nam 22007215 450 991051058710332120251225175028.03-030-92182-410.1007/978-3-030-92182-8(MiAaPQ)EBC6819175(Au-PeEL)EBL6819175(CKB)19956520700041(OCoLC)1287135837(PPN)258838922(BIP)82381034(BIP)82050397(DE-He213)978-3-030-92182-8(EXLCZ)991995652070004120211129d2021 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierGames and Learning Alliance 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings /edited by Francesca de Rosa, Iza Marfisi Schottman, Jannicke Baalsrud Hauge, Francesco Bellotti, Pierpaolo Dondio, Margarida Romero1st ed. 2021.Cham :Springer International Publishing :Imprint: Springer,2021.1 online resource (302 pages)Information Systems and Applications, incl. Internet/Web, and HCI,2946-1642 ;13134Print version: de Rosa, Francesca Games and Learning Alliance Cham : Springer International Publishing AG,c2022 9783030921811 Chapters “Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame" and “An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design ” are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.Information Systems and Applications, incl. Internet/Web, and HCI,2946-1642 ;13134MicrocomputersComputer visionUser interfaces (Computer systems)Human-computer interactionApplication softwareComputersPersonal ComputingComputer VisionUser Interfaces and Human Computer InteractionComputer and Information Systems ApplicationsComputing MilieuxMicrocomputers.Computer vision.User interfaces (Computer systems)Human-computer interaction.Application software.Computers.Personal Computing.Computer Vision.User Interfaces and Human Computer Interaction.Computer and Information Systems Applications.Computing Milieux.794.8De Rosa Francesca431634MiAaPQMiAaPQMiAaPQBOOK9910510587103321Games and learning alliance2906578UNINA