00777nam0-22002771i-450-990007728710403321000772871FED01000772871(Aleph)000772871FED0100077287120021010d--------km-y0itay50------baita<<A >>Comparative Introduction to the German Law of TortsB.S. Markesinis2. ed.OxfordClarendon Press1990XLI, 750 p.24 cm346Markesinis,B.S.211394ITUNINARICAUNIMARCBK99000772871040332119-B-212DDCPDDCPComparative Introduction to the German Law of Torts666287UNINAGEN0104930nam 2200517 450 991050299160332120230627150223.0981-16-5569-3(CKB)4100000012038128(MiAaPQ)EBC6738534(Au-PeEL)EBL6738534(OCoLC)1272957228(EXLCZ)99410000001203812820220627d2021 uy 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierDeveloping metacognitive teaching strategies through lesson study /Eric C.K. Cheng, Joanna K.M. ChanSingapore :Springer,[2021]©20211 online resource (86 pages)981-16-5568-5 Includes bibliographical references.Intro -- Preface -- Contents -- 1 Curriculum for Nurturing Self-regulating Competencies -- 1.1 Impacts of Industry 4.0 on Education -- 1.2 Competency-Based Curriculum for Developing 21st Century Skills -- 1.3 Implementation of a Competency-Based Curriculum -- 1.4 Self-regulation as an Intended Learning Outcome -- 1.5 Summary -- References -- 2 Metacognition and Metacognitive Learning -- 2.1 What is Metacognition? -- 2.2 Cognitive and Metacognitive Learning Strategies -- 2.3 Theoretical Models of Metacognition -- 2.3.1 Flavell's Model (1979) of Cognitive Monitoring -- 2.3.2 Brown's Model (1987) of Metacognitive Knowledge and Regulation -- 2.3.3 Schraw's Model (1994) of Metacognition -- 2.4 Why is Metacognitive Learning Important? -- 2.4.1 Metacognition Enhances 21st Century Skills -- 2.4.2 Metacognition Improves Academic Achievements -- 2.5 Measuring Metacognition -- 2.5.1 Metacognitive Awareness Inventory (MAI) -- 2.5.2 A Study of Metacognition and Academic Results -- 2.6 Metacognitive Teaching -- 2.7 Summary -- References -- 3 Crafting Metacognitive Teaching Strategies Through Lesson Study -- 3.1 Knowledgeable Platform for Metacognitive Teaching -- 3.1.1 Lesson Study as a Platform for Knowledgeable Others -- 3.1.2 Lesson Study for Crafting Self-regulated Learning Pedagogies -- 3.1.3 Lesson Study as a Knowledge Creation Platform -- 3.2 A Case Study -- 3.2.1 SRL as a Major Concern in Schools (Vision and Leadership) -- 3.2.2 Using Lesson Study to Develop SRL (Knowledge Acquisition) -- 3.2.3 Socialisation of Metacognitive Pedagogies -- 3.2.4 Lesson Study Case for Liberal Studies -- 3.2.5 Combination of Knowledge -- 3.2.6 Internalisation of the Metacognitive Pedagogies -- 3.3 Summary -- References -- 4 Crafting of Metacognitive Teaching Strategies Through Learning Study -- 4.1 Learning Study -- 4.2 Variation Theory -- 4.3 Learning Study Case.4.3.1 Select Enzymes as the Topic -- 4.3.2 Setting Object of Learning -- 4.3.3 Diagnosing Students' Learning Difficulties -- 4.3.4 Confirming the Object of Learning and Critical Feature -- 4.3.5 Ideas in the Lesson Planning -- 4.3.6 Lesson Implementation of Cycle 1 and Cycle 2 -- 4.3.7 Evaluating the Learning Outcomes -- 4.4 Conclusion -- 4.4.1 Metacognitive Questions Broaden the Shared Space of Learning -- 4.4.2 Constructive Approach Facilitates the Changing of "Seeing" -- 4.4.3 Visualising a Pattern of Variation Facilitates the Discernment of Sameness and Difference -- 4.4.4 Suggestions for Improvement -- References -- 5 Internalisation of Metacognitive Teaching Through Lesson Study -- 5.1 Introduction -- 5.1.1 Explicit Teaching -- 5.1.2 Promoting Metacognitive Language -- 5.1.3 Modeling and Thinking-Aloud -- 5.1.4 Questioning, Prompts and Probes -- 5.1.5 Graphic Organisers -- 5.1.6 K-W-L Chart -- 5.1.7 Guiding Questions for Co-Operative Learning -- 5.1.8 Reciprocal Teaching -- 5.1.9 Reflective Learning -- 5.2 Instructional Design for Metacognitive Teaching -- 5.2.1 The Five Principles for Scaffolding Metacognitive Lessons -- 5.2.2 Pre-service Teachers' Perceptions of Their Changes -- 5.3 How Do Lesson and Learning Studies Benefit from Knowledgeable Others? -- 5.3.1 Lesson Study as Collaborative Action Research -- 5.3.2 Lesson Study as Communities of Practice -- 5.3.3 Organisational Learning Culture for Lesson Study -- 5.4 Conclusion -- References.Cognitive learningMetacognicióthubEstratègies d'aprenentatgethubLliçonsthubLlibres electrònicsthubCognitive learning.MetacognicióEstratègies d'aprenentatgeLliçons370.1523Cheng Eric C. K.1060224Chan Joanna K. M.MiAaPQMiAaPQMiAaPQBOOK9910502991603321Developing Metacognitive Teaching Strategies Through Lesson Study2569833UNINA05488nam 22007095 450 991030064060332120200704123213.09781430265511143026551510.1007/978-1-4302-6551-1(CKB)3710000000443962(EBL)3567570(SSID)ssj0001534823(PQKBManifestationID)11819180(PQKBTitleCode)TC0001534823(PQKBWorkID)11498247(PQKB)11077640(DE-He213)978-1-4302-6551-1(MiAaPQ)EBC3567570(CaSebORM)9781430265511(PPN)187683565(OCoLC)961139219(OCoLC)ocn961139219(EXLCZ)99371000000044396220150707d2015 u| 0engur|n|---|||||txtccrPro Android Wearables Building Apps for Smartwatches /by Wallace Jackson1st ed. 2015.Berkeley, CA :Apress :Imprint: Apress,2015.1 online resource (567 p.)Includes index.9781430265504 1430265507 Contents at a Glance; Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1: Introduction to Android Wearables: Concepts, Types, and Material Design; Wearable Technology Defined: What Is a Wearable?; Wearable Application Development: What Types of Apps?; Android Wearable Fun: Augmented Reality, Edutainment, and Gamification; Mainstream Wearables: Smartwatches and Smartglasses; Smartwatches: Round Watch Face vs. Square Organic Light-emitting Diode; Smartglasses: Glasses and Other Smartglasses ManufacturersWearable Application Programming InterfacesAndroid Studio 1.0: Android Wear SDK; Google Glass Development Kit: GDK for Android or Mirror; Google Glass's Android Studio GDK: The Glass Development Kit; Develop Google Glass Apps Using Only the Android Environment; Using RESTful Services with Google Glass: The Mirror API; Hybrid Glass Applications: Mixing Android GDK and the Mirror API; True Android or Android Peripheral: Bluetooth Link; Wearable Apps Design: Android 5 Material Design; The Android Material Design Themes: Light and DarkDefining the Wearable Material Theme: Using the Style AttributeDefining the Wearable Material Theme Color Palette: The Item Tag; Customizing a Wearable Material Theme Status Bar: statusBarColor; Customizing a Wearable Material Theme: Individual View Themes; Android Material Design View Widgets: Lists and Cards; Android RecyclerView Class: Optimized (Recycled) List Viewing; Android CardView Class: The Index Card Organization Paradigm; Android Material Design Effects: Shadows and Animation; Android Material Design 3D Effects: Automatic View ShadowingWhat You Will Learn from This BookSummary; Chapter 2: Setting Up an Android 5 Wearables Application Development Workstation; Work Process for Creating an Android Workstation; Android Development Workstation: Hardware Foundation; Android Development Workstation: Software Foundation; Java 7: Installing the Foundation for Android Studio; Android Studio 1.0: Download the Android 5 IDEA; Installing Android Studio: IntelliJ IDEA and Android SDK; Professional Digital Imaging Software: GIMP 2.8.14; Professional Digital Video Editing: Lightworks 12; Professional 3D Modeling and Animation: BlenderProfessional Digital Audio Editing: Audacity 2.0.6Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses. It's time to take your Android 5 Wear application development skills and experience to the next level and get exposure to a whole new world of hardware. As smartwatches continue to grab major IoT headlines, there is a growing interest in building Android apps that run on these wearables, which are now being offered by dozens of major manufacturers. This means more revenue earning opportunity for today's indie app developers. Additionally, this book provides new media design concepts which relate to using media assets, as well as how to optimize Wear applications for low-power, single-core, dual-core or quad-core CPUs, and how to use the IntelliJ Android Studio IDE, and the Android device emulators for popular new wearable devices.Android wearablesPro Android wearables :building apps for smartwatches and other wearablesMobile computingApplication softwareMobile Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I29060Computer Applicationshttps://scigraph.springernature.com/ontologies/product-market-codes/I23001Mobile computing.Application software.Mobile Computing.Computer Applications.004Jackson Wallaceauthttp://id.loc.gov/vocabulary/relators/aut709868EbscoHost (Servicio en línea)UMIUMIBOOK9910300640603321Pro Android Wearables2218372UNINA