00800nam0 2200253 450 00000883220080111111438.020080111d--------km-y0itay50------bay-------001yyMultilingual access to the European cultural heritagemultilingual websites and Thesauri[Roma]Minerva plus project200690 p.24 cm.2001Siti WebAccessibilitàThesauri025.420Sola,Pier GiacomoCaffo,RossellaFresa,AntonellaITUNIPARTHENOPE20080111RICAUNIMARC000008832025-M/639186NAVA12008Multilingual access to the European cultural heritage1204651UNIPARTHENOPE04081nam 2200697 a 450 991078530380332120200520144314.01-282-95064-9978661295064390-474-4074-910.1163/ej.9789004178397.i-240(CKB)2670000000065996(EBL)635053(OCoLC)695990230(SSID)ssj0000439498(PQKBManifestationID)11312615(PQKBTitleCode)TC0000439498(PQKBWorkID)10460589(PQKB)11254739(MiAaPQ)EBC635053(OCoLC)417444650(nllekb)BRILL9789047440741(Au-PeEL)EBL635053(CaPaEBR)ebr10439325(CaONFJC)MIL295064(PPN)17041437X(EXLCZ)99267000000006599620090623d2009 uy 0engur|n|---|||||txtccrMediating piety[electronic resource] technology and religion in contemporary Asia /edited by Francis Khek Gee LimLeiden ;Boston Brill20091 online resource (252 p.)Social sciences in Asia,1567-2794 ;v. 26Description based upon print version of record.90-04-17839-2 Includes bibliographical references and index.Charismatic technology / Francis Khek Gee Lim -- Religion in the age of technology -- Technologies, religion and social mediation / Bryan S. Turner -- The fate of God in the age of technology / Anton Sevilla -- Technology, religion and nationalism -- A message from Ashabirin : high technology and political Islam in Indonesia / Sulfi kar Amir -- Powerpointing Islam : form and spiritual reform in Reformasi Indonesia / Daromir Rudnyckyj -- Mediating piety -- A spectacle of worship : technology, modernity and the rise of the Christian megachurch / Joseph Nathan Cruz -- The "short-waved faith" : Christian broadcasting and Protestant conversion of the Hmong in Vietnam / Ngo Thi Thanh Tam -- 'New media', religious discourse, community -- Shopping for God : media and religion in Singapore / Robin Chee and James Chen -- The new face of global evangelism : virtualizing spiritual experience / Jayeel Serrano Cornelio -- Religious ecology on the internet: a case study of Tibetan Buddhism / Low Yuen Wei.A timely and groundbreaking work, here is a comprehensive analysis of the interactions between religion and technology in Asia today. How does the use of technology affect people's experience of spirituality and the formation of religious identity and community? How do developments in the latest technological breakthroughs such as the Internet influence the ways people constitute themselves as social beings, and how does it shape their experience of the sacred and the divine? Conversely, to what extent, and in what ways do religious beliefs and practices shape people’s attitude towards new technology and its deployment? Combining wide-ranging empirical investigations and sophisticated theoretical reflections, this book demonstrates how the technological and the religious often intersect with the political, thereby elucidating the complex relationships between spirituality, social and identity formation, sovereignty and power.Social sciences in Asia ;v. 26.Religion and scienceTechnologyReligious aspectsChristianityTechnologyAsiaMass mediaReligious aspectsAsiaReligionReligion and science.TechnologyReligious aspectsChristianity.TechnologyMass mediaReligious aspects.201/.6384095Lim Francis Khek Gee1164262MiAaPQMiAaPQMiAaPQBOOK9910785303803321Mediating piety3678821UNINA03985nam 22006255 450 991048503660332120251202151524.09781484262641148426264610.1007/978-1-4842-6264-1(CKB)4100000011704505(DE-He213)978-1-4842-6264-1(MiAaPQ)EBC6451331(CaSebORM)9781484262641(PPN)253256437(Perlego)4513709(EXLCZ)99410000001170450520210106d2021 u| 0engurnn#008mamaatxtrdacontentcrdamediacrrdacarrierCoding Art The Four Steps to Creative Programming with the Processing Language /by Yu Zhang, Mathias Funk1st ed. 2021.Berkeley, CA :Apress :Imprint: Apress,2021.1 online resource (XV, 280 p. 33 illus., 28 illus. in color.)Design Thinking,2945-78079781484262634 1484262638 Introduction -- Part I: Creative Coding -- Chapter 1: Idea to Visuals -- Chapter 2: Composition and Structure -- Chapter 3: Refinement and Depth -- Chapter 4: Completion and Production -- Part II: An Example: MOUNTROTHKO -- Chapter 5: Inspiration -- Chapter 6: From idea to completion -- Part III: Coding Practice -- Chapter 7: Dealing with Problems -- Chapter 8: Learning Path -- Chapter 9: Creative Processes -- Conclusion -- Epilogue.Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. You will: Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process.Design Thinking,2945-7807Graphic artsProgramming languages (Electronic computers)Computer graphicsGraphic DesignProgramming LanguageComputer GraphicsGraphic arts.Programming languages (Electronic computers).Computer graphics.Graphic Design.Programming Language.Computer Graphics.006.6869Zhang Yu(Artist),1733955Funk MathiasMiAaPQMiAaPQMiAaPQBOOK9910485036603321Coding Art4522956UNINA