04338nam 2200625 a 450 991048493590332120200520144314.03-540-68141-810.1007/11944874(CKB)1000000000283901(SSID)ssj0000318444(PQKBManifestationID)11239145(PQKBTitleCode)TC0000318444(PQKBWorkID)10309120(PQKB)11285775(DE-He213)978-3-540-68141-0(MiAaPQ)EBC3068603(PPN)123140013(EXLCZ)99100000000028390120061026d2006 uy 0engurnn#008mamaatxtccrInternet and network economics second international workshop, WINE 2006, Patras, Greece, December 15-17, 2006 : proceedings /Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis (eds.)1st ed. 2006.Berlin ;New York Springerc20061 online resource (XI, 404 p.)Lecture notes in computer science,0302-9743 ;4286LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web, and HCIBibliographic Level Mode of Issuance: Monograph3-540-68138-8 Includes bibliographical references and index.Recent Developments in Learning and Competition with Finite Automata (Extended Abstract) -- Dynamic Mechanism Design -- Unconditional Competitive Auctions with Copy and Budget Constraints -- Truthful Auctions with Optimal Profit -- Mechanisms with Verification for Any Finite Domain -- Pure Nash Equilibria in Player-Specific and Weighted Congestion Games -- On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games -- Strong and Correlated Strong Equilibria in Monotone Congestion Games -- The Equilibrium Existence Problem in Finite Network Congestion Games -- First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction -- Optimal Cost-Sharing Mechanisms for Steiner Forest Problems -- Mechanisms to Induce Random Choice -- Bayesian Optimal No-Deficit Mechanism Design -- Succinct Approximation of Trade-Off Curves -- Game-Theoretic Aspects of Designing Hyperlink Structures -- Competing for Customers in a Social Network: The Quasi-linear Case -- Selfish Service Installation in Networks -- Games of Connectivity -- Assignment Problems in Rental Markets -- On Portfolio’s Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas -- Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium -- New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets -- Making Economic Theory Operational -- Sparse Games Are Hard -- Market Equilibria with Hybrid Linear-Leontief Utilities -- Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games -- A Note on Approximate Nash Equilibria -- Ranking Sports Teams and the Inverse Equal Paths Problem -- Price of Anarchy for Polynomial Wardrop Games -- Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic -- A Worm Propagation Model Based on People’s Email Acquaintance Profiles -- Mixed Strategies in Combinatorial Agency -- The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation -- Strongly Polynomial-Time Truthful Mechanisms in One Shot -- Secretary Problems with Competing Employers.LNCS sublibrary.SL 3,Information systems and applications, incl. Internet/Web, and HCI.Lecture notes in computer science ;4286.WINE 2006InternetCongressesComputer networksEconomic aspectsCongressesEconometricsCongressesInternetComputer networksEconomic aspectsEconometrics004.67/8Spirakis P. G(Paul G.),1955-1220844Mavronicolas Marios1751699Kontogiannis Spyros1358939MiAaPQMiAaPQMiAaPQBOOK9910484935903321Internet and network economics4201356UNINA