05836nam 22008295 450 991048452470332120200704134250.03-540-33424-610.1007/11736639(CKB)1000000000232926(SSID)ssj0000320321(PQKBManifestationID)11279047(PQKBTitleCode)TC0000320321(PQKBWorkID)10348258(PQKB)11593784(DE-He213)978-3-540-33424-8(MiAaPQ)EBC3067905(PPN)123133521(EXLCZ)99100000000023292620110115d2006 u| 0engurnn#008mamaatxtccrTechnologies for E-Learning and Digital Entertainment[electronic resource] First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings /edited by Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin, Stefan Göbel, Li Li1st ed. 2006.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2006.1 online resource (XXV, 1396 p.)Information Systems and Applications, incl. Internet/Web, and HCI ;3942Bibliographic Level Mode of Issuance: Monograph3-540-33423-8 Includes bibliographical references and index.Keynote Speeches -- Invited Papers -- E-Learning Platforms and Tools -- E-Learning System and Graphics Education -- Storytelling, Intelligent Agents and Affective Interaction -- Integration of Game and Education -- Game Design and Development -- Mobile Computing, Network and Collaboration -- Graphics Modeling and Rendering for Games -- Animation Techniques for Edutainment -- VR, Augmented Reality and Mixed Reality -- Digital Heritage and Digital Museum -- Erratum.Edutainment 2006 is an international conference on research and development on e-learning and digital entertainment. The main purpose of the conference is the d- cussion, information and opinions exchange on the development and use of such s- tems. It provides a very interesting opportunity for researchers who want to attend or present communications at these events. The conference includes plenary invited talks, workshops, tutorials, paper presentation tracks and panel discussions. "Edutainment" is a recently coined term that expresses the union between education and entertainment in a television program, game or website. Today, the world of multimedia games and activities is a place where education and entertainment meet. Edutainment has evolved as a prospering research topic banding together formerly disjoined disciplines stemming from education, entertainment as well as computer s- ence. Thus, with this conference, we can bring people from different fields together to discuss techniques for e-learning and digital entertainment as well as about the future of edutainment. This conference developed from the previous Europe–China Workshop on E-learning and Games called Edutainment 2005 (April 28-March 2, 2005), which was originally based on the ELVIS project, an EU–Asia link project (Prof. Ruth Alyett was the project coordinator and Prof. Zhigeng Pan was the project leader). It was also a sub-event for celebrating the 30th Anniversary of EU China Diplomatic Relations. During this workshop, experts from home and abroad were invited to give keynote speeches, and about 90 people attended the workshop.Information Systems and Applications, incl. Internet/Web, and HCI ;3942User interfaces (Computer systems)Artificial intelligenceApplication softwareMultimedia information systemsComputer graphicsEducation—Data processingUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Information Systems Applications (incl. Internet)https://scigraph.springernature.com/ontologies/product-market-codes/I18040Multimedia Information Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I18059Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013Computers and Educationhttps://scigraph.springernature.com/ontologies/product-market-codes/I24032User interfaces (Computer systems).Artificial intelligence.Application software.Multimedia information systems.Computer graphics.Education—Data processing.User Interfaces and Human Computer Interaction.Artificial Intelligence.Information Systems Applications (incl. Internet).Multimedia Information Systems.Computer Graphics.Computers and Education.005.4374.019Pan Zhigengedthttp://id.loc.gov/vocabulary/relators/edtAylett Ruthedthttp://id.loc.gov/vocabulary/relators/edtDiener Holgeredthttp://id.loc.gov/vocabulary/relators/edtJin Xiaogangedthttp://id.loc.gov/vocabulary/relators/edtGöbel Stefanedthttp://id.loc.gov/vocabulary/relators/edtLi Liedthttp://id.loc.gov/vocabulary/relators/edtBOOK9910484524703321Technologies for E-Learning and Digital Entertainment772106UNINA