02169nam0 22004091i 450 UON0046216020231205105128.92720151211f1966 |0itac50 bafreFR|||| 1||||Théatre. 1.: Arlequin poli par l'amour ; La Surprise de l'amour ; La Double inconstance ; L'Ile des esclaves ; L'Ile de la raison, ou les petits hommes ; La Seconde surprise de l'amour ; La Colonie ; Le Jeu de l'amour et du hasardMarivauxpréface de Michel Déonnotices et notes de José Lupin[Paris]Gallimard et Librairie Générale Francaisec1966509 p.17 cm.Valore stimatoIT-UONSI Francese1 L.P.MAR/11 a001UON003436002001 Le Livre de poche210 ParisÉditions Gallimard.1970001UON004621642001 Arlequin poli par l'amourMarivaux 001UON004621712001 La colonieMarivaux 001UON004621662001 La double inconstanceMarivaux 001UON004621692001 L'ile de la raison, ou les petits hommesMarivaux 001UON004621672001 L'ile des esclavesMarivaux 001UON004621722001 Le jeu de l'amour et du hasardMarivaux 001UON004621702001 La seconde surprise de l'amourMarivaux 001UON004621652001 La surprise de l'amourMarivaux FRParisUONL002984842.5Letteratura drammatica francese, 1715-178921MARIVAUXPierre deUONV138545197083DÉONMichelUONV219873LUPINJoséUONV204908GallimardUONV246610650Librairie Générale FrançaiseUONV269170650ITSOL20240220RICASIBA - SISTEMA BIBLIOTECARIO DI ATENEOUONSIUON00462160SIBA - SISTEMA BIBLIOTECARIO DI ATENEOSI Francese 1 L.P. MAR 11 a SI SFR3576/1 7 11 a Valore stimatoThéatre1397720UNIOR04586nam 22005295 450 991048434630332120251030102154.09781137595218(electronic bk.)1137595213(electronic bk.)10.1057/978-1-137-59521-8(CKB)4100000010349093(MiAaPQ)EBC6109506(DE-He213)978-1-137-59521-8(Perlego)3480380(EXLCZ)99410000001034909320200208d2020 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierFraming Uncertainty Computer Game Epistemologies /by Markus Rautzenberg1st ed. 2020.London :Palgrave Macmillan UK :Imprint: Palgrave Macmillan,2020.1 online resource (178 pages)Performance Philosophy,2057-7176Print version: Rautzenberg, Markus Framing Uncertainty : Computer Game Epistemologies London : Palgrave Macmillan Limited,c2020 9781137595201 1137595205 Includes bibliographical references and indexChapter 1: Looking Glass -- Chapter 2: Noise, Disturbance, Perturbation: The Interplay between Transparency and Opacity as a Gameplay-Device in Silent Hill 2 (2005) -- Chapter 3: Not-Ready-To-Hand or How Media become obtrusive -- Chapter 4: Ludic Mediality: Aesthetic Experience in Computer Games -- Chapter 5: Caves, Caverns and Dungeons. Speleological Aesthetics in Computer Games -- Chapter 6: Just Making Images: Evocation in Computer Games. Index.“Rautzenberg considers games, play and gaming as core ingredients of Performance Philosophy today. The author deploys a large variety of perspectives in order to discover the types of knowledge encapsuled in games. Furthermore, Framing Uncertainty is an inventory of the confused state of actual discourse in game studies and unravels the intricate ramifications of these cultural objects. Any avid student of ludology benefits from the profound insights into the various fields of immersive worldbuilding the book offers.” - Dr. Andreas Wolfsteiner, University of Hildesheim, Germany "A philosopher by training, a gamer by passion and a media scholar and cultural scientist by intensive reading and writing, Markus Rautzenberg is one of the key figures of contemporary German academia. His work on the theory of signs, the non-visual impact of images, disruptions and disturbances, and his sharp analysis of specific games and game genres influenced a whole generation of scholars. Current discourse on presentism, the aesthetics of games, AI, automation of play and more general epistemological questions all draw from his oeuvre.“ - Prof. Dr. Mathias Fuchs, Leuphana University Germany, Artist, Computer Scientist, Media Studies “Standing in a universalist tradition, Markus Rautzenberg bridges gaps of thought and juggles with ease between critical theory, postmodern philosophy, psychoanalysis, as well as game and media studies. His philosophical concepts connect usually separate disciplines, ranging from anthropology and psychology over media theory and far beyond. This collection of articles is a perfect guide through the all-encompassing postmodern uncertainty, leaving the reader with one certainty: That when it comes to games, markets, futures and the human condition, there is nothing to be certain about, and that this is a good thing.“ - Dr. Anne Dippel, University of Jena, Humboldt University Berlin, Anthropology, Literary Studies The book provides (1) an introduction to a continental approach to game philosophy; (2) an aesthetic theory of computer games rooted in concepts of performativity and epistemology; and (3) an introduction to an interdisciplinary approach to game studies that is based on philosophical perspectives on the subject matter. Markus Rautzenberg is Professor of Philosophy at Folkwang University of the Arts, Essen, Germany.Performance Philosophy,2057-7176Performing artsTheaterTheatre and Performance ArtsPerforming arts.Theater.Theatre and Performance Arts.794.801Rautzenberg Markusauthttp://id.loc.gov/vocabulary/relators/aut1225735MiAaPQMiAaPQMiAaPQBOOK9910484346303321Framing Uncertainty2845873UNINA