04340nam 22006495 450 991048331950332120200630104554.03-658-28619-910.1007/978-3-658-28619-4(CKB)4100000011219411(MiAaPQ)EBC6186843(DE-He213)978-3-658-28619-4(EXLCZ)99410000001121941120200428d2020 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierPlayful Participatory Practices Theoretical and Methodological Reflections /edited by Pablo Abend, Benjamin Beil, Vanessa Ossa1st ed. 2020.Wiesbaden :Springer Fachmedien Wiesbaden :Imprint: Springer VS,2020.1 online resource (v, 161 pages) illustrationsPerspektiven der Game Studies,2524-32413-658-28618-0 Includes bibliographical references.Introduction: Playful Participatory Practices -- Institutions in Play: Practices of Legitimation in Games -- Intrinsic Research – a Practice-Based Approach to Computer Game Modding -- Editor Games: Digital Construction Kits at the Beginning and End of a Participatory Gaming Culture -- Ecologies of Friends: Boy Masters of Craft, Live-Streaming, and Pockets of Others -- Modding the Stage -- Digging Deep – Mud as Medium. Playful Encounters with the Soil -- Expanded Game Art and Neurointerfaces as Means of Produsage -- On Action.The volume addresses the matter of participatory media practices as playful appropriations within current digital media culture and artistic research. The aim is to explore and trace the shifting boundaries between media production and media use, and to develop concepts and methodologies that work within participatory media cultures. Therefore the articles explore and establish nuanced approaches to the oftentimes playful practices associated with the appropriation of technology. Contents Playful Participatory Practices.- Institutions in Play: Practices of Legitimation in Games.- Intrinsic Research: a Practice-Based Approach to Computer Game Modding.- Editor Games: Digital Construction Kits at the Beginning and End of a Participatory Gaming Culture.- Ecologies of Friends: Boy Masters of Craft, Live-Streaming, and Pockets of Others.- Modding the Stage.- Digging Deep - Mud as Medium: Playful Encounters with the Soil.- Expanded Game Art and Neurointerfaces as Means of Produsage.- On Action Target Groups Lecturers and students in the fields of media and communications studies The Editors Dr. Pablo Abend works at the Graduate School Locating Media at the University of Siegen. Benjamin Beil is Professor of Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne. Vanessa Ossa is a research associate at the Collaborative Research Center 923 "Threatened Order - Societies Under Stress" at the University of Tübingen.Perspektiven der Game Studies,2524-3241Popular CultureMass mediaCommunicationSociologyPopular Culture https://scigraph.springernature.com/ontologies/product-market-codes/411170Media Sociologyhttps://scigraph.springernature.com/ontologies/product-market-codes/X22110Media Researchhttps://scigraph.springernature.com/ontologies/product-market-codes/X29000Informational works.fastInformational works.lcgftDocuments d'information.rvmgfPopular Culture.Mass media.Communication.Sociology.Popular Culture .Media Sociology.Media Research.793.01Abend Pabloedthttp://id.loc.gov/vocabulary/relators/edtBeil Benjaminedthttp://id.loc.gov/vocabulary/relators/edtOssa Vanessaedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910483319503321Playful Participatory Practices2056986UNINA