03867nam0 2200481 i 450 BVEE02952820170908093215.0o-u- ,&u- e,s. hami (C) 1688 (A)fei20140729d1688 ||||0itac50 balatitaitz01i xxxe z01nSymbolica Dianæ Ephesiæ statua a Claudio Menetreio ceimeliothecæ Barberinæ præfecto exposita. Cui accessere Lucæ Holstenij Epistola ad Franciscum cardinalem Barberinum De fulcris, seu verubus Dianæ Ephesiæ simulacro appositis, Io. Petri Bellorij Notæ in numismata tùm Ephesia, tùm aliarum vrbium apibus insignitaEditio altera auctior et ab eodem pluribus quàm antea nummis, & antiquis monumentis illustrataRomaeapud Io. Iacobum de Rubeis ad Templum S. Mariæ de Pace, suis sumptibus, & cura168861, 50 p.ill. calcografiche2ºNella numerazione sono comprese anche 21 tavole numerate a carte e 6 tavole numerate a pagine; segnatura: [A]⁴ B-G⁴ χ² H-I⁴ K-L²; iniziali xilografiche o in cornice xilografica.1 v. (Impaginazione diversa per errori nella rilegatura. - Timbro RB sul frontespizio)IT-NA0079, V.F. XXVIII* D 39A carta G1r, con proprio frontespizio: Lucae Holstenii Epistola ad Franciscum cardinalem Barberinum ... - Romae : apud Ioannem Baptistam Bussottum, 1688. A carta χ2r: Io. Petri Bellorii Notæ in numismata ... A carta L2 v: Excerpta ex Pyrrhi Ligorij interpretatione simulacri deæ Syriæ Italico sermone descripta. 2001 ˜Lucae Holstenii œEpistola ad Franciscum cardinalem Barberinum De fulcris seu verubus Dianæ Ephesiæ simulacro appositis.700 1Holstenius, LucasSBLV28321907071202Bussotti, Giovanni BattistaTO0V2709336502001 ˜Io. Petri Bellorii œNotæ in numismata tum Ephesia, tum aliarum vrbium apibus insignita.700 1Bellori, Giovanni PietroRAVV0148550702001 Excerpta ex Pyrrhi Ligorij interpretatione simulacri deæ Syriæ Italico sermone descripta.702 1Ligorio, PirroCFIV117381ITRomaLO1L002924Menestrier, Claude François <1631-1705>SBLV219654070717176Ligorio, PirroCFIV117381Bellori, Giovanni PietroRAVV014855Holstenius, LucasSBLV283219De Rossi, Giovanni GiacomoRMSV031685650Bussotti, Giovanni BattistaTO0V270933650Bellori, Giovan PietroCFIV162342Bellori, Giovanni PietroHolste, LukasCFIV175380Holstenius, LucasHolstein, LucasCFIV175593Holstenius, LucasHolstenius, LukasCFIV176306Holstenius, LucasDe Rubeis, Ioannes IacobusCFIV326240De Rossi, Giovanni GiacomoRossi, Giovanni GiacomoVEAV053520De Rossi, Giovanni GiacomoITIT-NA007920140729IT-NA0079BVEE029528Biblioteca Nazionale Vittorio Emanuele III1 v. BNV.F. XXVIII* D 39 BNVA10015431275 H 1 v. (Impaginazione diversa per errori nella rilegatura. - Timbro RB sul frontespizio)C 2014072920140729Impaginazione diversa per errori nella rilegaturaImperfezioniTimbro RB sul frontespizioTimbri storici della biblioteca proprietaria BNSymbolica Dianæ Ephesiæ statua a Claudio Menetreio ceimeliothecæ Barberinæ præfecto exposita. Cui accessere Lucæ Holstenij Epistola ad Franciscum cardinalem Barberinum De fulcris, seu verubus Dianæ Ephesiæ simulacro appositis, Io. Petri Bellorij Notæ in numismata tùm Ephesia, tùm aliarum vrbium apibus insignita1480875UNISANNIO04552nam 2200637 a 450 991046319920332120200520144314.01-118-75025-X1-118-72366-X(CKB)2670000000356139(EBL)1184752(SSID)ssj0000970693(PQKBManifestationID)11547828(PQKBTitleCode)TC0000970693(PQKBWorkID)11021227(PQKB)10053725(MiAaPQ)EBC1184752(CaSebORM)9781118750254(Au-PeEL)EBL1184752(CaPaEBR)ebr10700082(CaONFJC)MIL576316(OCoLC)846691140(EXLCZ)99267000000035613920130220d2013 uy 0engur|n|---|||||txtccrAutodesk 3ds max 2014 essentials[electronic resource] /Randi L. Derakhshani, Dariush Derakhshani1st editionIndianapolis, Ind. John Wiley & Sons20131 recurso en línea (418 p.)Includes index.1-118-57514-8 Autodesk 3ds Max 2014 Essentials; Introduction; Chapter 1: The 3ds Max Interface; The Workspace; Transforming Objects Using Gizmos; Graphite Modeling Tools Set; Command Panel; Time Slider and Track Bar; File Management; Chapter 2: Your First 3ds Max Project; Setting Up a Project Workflow; Time to Model a Clock!; In Splines We Trust; Bringing It All Together; Chapter 3: Modeling in 3ds Max: Architectural Model Part I; Units Setup; Importing a CAD Drawing; Creating the Walls; Creating the Doors; Creating the Window; Adding a Floor and CeilingChapter 4: Modeling in 3ds Max: Architectural Model Part IIModeling the Couch; Modeling the Lounge Chair; Chapter 5: Introduction to Animation; Animating the Ball; Refining the Animation; Chapter 6: Animation Principles; Anticipation and Momentum in Knife Throwing; Chapter 7: Character Poly Modeling: Part I; Setting Up the Scene; Beginning the Soldier Model; Chapter 8: Character Poly Modeling: Part II; Completing the Main Body; Creating the Accessories; Putting on the Boots; Creating the Hands; Chapter 9: Character Poly Modeling: Part III; Creating the HeadMerging and Attaching the Head's AccessoriesChapter 10: Introduction to Materials: Interiors and Furniture; The Slate Material Editor; Material Types; mental ray Material Types; Shaders; Mapping the Couch and Chair; Mapping the Window and Doors; Chapter 11: Textures and UV Workflow: The Soldier; UV Unwrapping; Seaming the Rest of the Body; Applying the Color Map; Applying the Bump Map; Applying the Specular Map; Chapter 12: Character Studio: Rigging; Character Studio Workflow; Associating a Biped with the Soldier Model; Chapter 13: Character Studio: Animation; Animating the SoldierChapter 14: Introduction to Lighting: Interior LightingThree-Point Lighting; 3ds Max Lights; Lighting a Still Life in the Interior Space; Selecting a Shadow Type; Atmospheres and Effects; Light Lister; Chapter 15: 3ds Max Rendering; Rendering Setup; Cameras; Safe Frames; Raytraced Reflections and Refractions; Rendering the Interior and Furniture; Chapter 16: mental ray; mental ray Renderer; Final Gather with mental ray; mental ray Materials; Appendix: Autodesk 3ds Max Certification; IndexGreat guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files letComputer animationThree-dimensional display systemsElectronic books.Computer animation.Three-dimensional display systems.720.2840285536777/.7Derakhshani Randi L869036Derakhshani Dariush869037MiAaPQMiAaPQMiAaPQBOOK9910463199203321Autodesk 3ds max 2014 essentials1940152UNINA