05613nam 2200721Ia 450 991045912940332120200520144314.01-282-54030-097866125403010-08-055033-9(CKB)2670000000019506(EBL)534954(OCoLC)819654499(SSID)ssj0000414619(PQKBManifestationID)11296633(PQKBTitleCode)TC0000414619(PQKBWorkID)10409472(PQKB)10737334(MiAaPQ)EBC534954(Au-PeEL)EBL534954(CaPaEBR)ebr10382827(CaONFJC)MIL254030(OCoLC)781284767(EXLCZ)99267000000001950620070525d2007 uy 0engur|n|---|||||txtccrComputer organization and design[electronic resource] the hardware/software interface /David A. Patterson and John L. Hennessy3rd ed. revised.San Francisco, Calif. Morgan Kaufmann ;London Elsevier Science [distributor]c20071 online resource (739 p.)Morgan Kaufmann series in computer architecture and designPrevious ed.: 1997.Includes index.0-12-370606-8 Front cover; Title page; Copyright page; Table of Contents; Preface; About This Book; About the Other Book; Changes for the Third Edition; Instructor Support; Concluding Remarks; Acknowledgments for the Third Edition; 1 Computer Abstractions and Technology; 1.1 Introduction; Classes of Computing Applications and Their Characteristics; What You Can Learn in This Book; 1.2 Below Your Program; From a High-Level Language to the Language of Hardware; 1.3 Under the Covers; Anatomy of a Mouse; Through the Looking Glass; Opening the Box; A Safe Place for Data; Communicating with Other ComputersTechnologies for Building Processors and Memory1.4 Real Stuff: Manufacturing Pentium 4 Chips; 1.5 Fallacies and Pitfalls; Road Map for This Book; 1.6 Concluding Remarks; 1.7 Historical Perspective and Further Reading; 1.8 Exercises; Computers in the Real World; 2 Instructions: Language of the Computer; 2.1 Introduction; 2.2 Operations of the Computer Hardware; 2.3 Operands of the Computer Hardware; Memory Operands; Constant or Immediate Operands; 2.4 Representing Instructions in the Computer; MIPS Fields; 2.5 Logical Operations; 2.6 Instructions for Making Decisions; LoopsCase/Switch Statement2.7 Supporting Procedures in Computer Hardware; Using More Registers; Nested Procedures; Allocating Space for New Data on the Stack; Allocating Space for New Data on the Heap; 2.8 Communicating with People; Characters and Strings in Java; 32-Bit Immediate Operands; 2.9 MIPS Addressing for 32-Bit Immediates and Addresses; Addressing in Branches and Jumps; MIPS Addressing Mode Summary; Decoding Machine Language; 2.10 Translating and Starting a Program; Compiler; Assembler; Linker; Loader; Dynamically Linked Libraries; Starting a Java Program; High-Level Optimizations2.11 How Compilers OptimizeLocal and Global Optimizations; 2.12 How Compilers Work: An Introduction; 2.13 A C Sort Example to Put It All Together; The Procedure; Array Version of Clear; 2.14 Implementing an Object-Oriented Language; 2.15 Arrays versus Pointers; Pointer Version of Clear; Comparing the Two Versions of Clear; 2.16 Real Stuff: IA-32 Instructions; The Intel IA-32; IA-32 Integer Operations; IA-32 Instruction Encoding; IA-32 Conclusion; 2.17 Fallacies and Pitfalls; 2.18 Concluding Remarks; 2.19 Historical Perspective and Further Reading; 2.20 Exercises; Computers in the Real World3 Arithmetic for Computers3.1 Introduction; 3.2 Signed and Unsigned Numbers; Summary; 3.3 Addition and Subtraction; Summary; 3.4 Multiplication; Sequential Version of the Multiplication Algorithm and Hardware; Signed Multiplication; Faster Multiplication; Multiply in MIPS; Summary; 3.5 Division; A Division Algorithm and Hardware; Signed Division; Faster Division; Divide in MIPS; Summary; 3.6 Floating Point; Floating-Point Representation; Floating-Point Addition; Floating-Point Multiplication; Floating-Point Instructions in MIPS; Accurate Arithmetic; Summary3.7 Real Stuff: Floating Point in the IA-32What's New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features: Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book Corrections and bug fixesThird Edition featuresNew pedagogical featuresUnderstanding Program Performance -Analyzes key performance issues from the programmer's perspective Check Yourself Questions -Helps students assess theirMorgan Kaufmann series in computer architecture and design.Computer organizationSystem designData processingComputer architectureElectronic books.Computer organization.System designData processing.Computer architecture.004.21Patterson David A8005Hennessy John L9509MiAaPQMiAaPQMiAaPQBOOK9910459129403321Computer organization and design15210UNINA