01811nam 2200577 450 991045874090332120200520144314.01-4438-6243-6(CKB)2550000001322556(OCoLC)889308260(CaPaEBR)ebrary10898056(SSID)ssj0001411252(PQKBManifestationID)11815028(PQKBTitleCode)TC0001411252(PQKBWorkID)11400915(PQKB)11734620(MiAaPQ)EBC1724961(Au-PeEL)EBL1724961(CaPaEBR)ebr10898056(CaONFJC)MIL621962(OCoLC)882778346(EXLCZ)99255000000132255620140807h20142014 uy 0gerurcnu||||||||txtccrGame-based learning challenges and opportunities /edited by Patrick Felicia ; contributors, Bride Mallon [and fifteen others]Newcastle upon Tyne, [England] :Cambridge Scholars Publishing,2014.©20141 online resource (283 p.) Bibliographic Level Mode of Issuance: Monograph1-4438-5345-3 1-306-90711-X Includes bibliographical references at the end of each chapters and index.Educational gamesEducationComputer-assisted instructionElectronic books.Educational games.EducationComputer-assisted instruction.371.337Felicia PatrickMallon BrideMiAaPQMiAaPQMiAaPQBOOK9910458740903321Game-based learning2264156UNINA