03478nam 2200625Ia 450 991045835360332120200520144314.01-282-63822-X97866126382200-262-26592-3(CKB)2560000000014317(OCoLC)646069121(CaPaEBR)ebrary10386194(SSID)ssj0000430149(PQKBManifestationID)11296699(PQKBTitleCode)TC0000430149(PQKBWorkID)10452837(PQKB)10302876(MiAaPQ)EBC3339132(OCoLC)646069121(OCoLC)608768244(OCoLC)647927464(OCoLC)743201088(OCoLC)764537914(OCoLC)768696224(OCoLC)816563035(OCoLC)961494085(OCoLC)962625980(OCoLC-P)646069121(MaCbMITP)8104(Au-PeEL)EBL3339132(CaPaEBR)ebr10386194(CaONFJC)MIL263822(EXLCZ)99256000000001431720090828d2010 uy 0engurcn|||||||||txtccrThe tuning of place[electronic resource] sociable spaces and pervasive digital media /Richard CoyneCambridge, MA MIT Pressc20101 online resource (359 p.)Bibliographic Level Mode of Issuance: Monograph0-262-01391-6 Includes bibliographical references and index.Review: "How do pervasive digital devices - smartphones, iPods, GPS navigation systems, and cameras, among others - influence the way we use spaces? In The Tuning of Place, Richard Coyne argues that these ubiquitous devices and the networks that support them become the means of making incremental adjustments within spaces - of tuning place. Pervasive media help us formulate a sense of place, writes Coyne, through their capacity to introduce small changes, in the same way that tuning a musical instrument invokes the subtle process of recalibration. Places are inhabited spaces, populated by people, their concerns, memories, stories, conversations, encounters, and artifacts. The tuning of place - whereby people use their devices in their interactions with one another - is also a tuning of social relations." "The range of ubiquity is vast - from the familiar phones and handheld devices through RFID tags, smart badges, dynamic signage, microprocessors in cars and kitchen appliances, wearable computing, and prosthetics, to devices still in development. Rather than catalog achievements and predictions, Coyne offers a theoretical framework for discussing pervasive media that can inform developers, designers, and users as they contemplate interventions into the environment. Processes of tuning can lead to consideration of themes highly relevant to pervasive computing: intervention, calibration, wedges, habits, rhythm, tags, taps, tactics, thresholds, aggregation, noise, and interference."--Jacket.Ubiquitous computingMobile computingOnline social networksElectronic books.Ubiquitous computing.Mobile computing.Online social networks.006.7/54Coyne Richard572382MiAaPQMiAaPQMiAaPQBOOK9910458353603321The tuning of place2019787UNINA