05409nam 2200649 450 991045830850332120200520144314.01-282-75554-497866127555450-08-096302-1(CKB)2560000000004057(EBL)535170(OCoLC)662258310(SSID)ssj0000404250(PQKBManifestationID)12128727(PQKBTitleCode)TC0000404250(PQKBWorkID)10344593(PQKB)10471310(MiAaPQ)EBC535170(CaSebORM)9780123750303(Au-PeEL)EBL535170(CaPaEBR)ebr10446530(CaONFJC)MIL275554(EXLCZ)99256000000000405720140405h20102010 uy 0engur|n|---|||||txtccrDesigning with the mind in mind simple guide to understanding user interface design rules /Jeff Johnson1st editionBurlington, Massachusetts :Morgan Kaufmann Publishers,2010.©20101 online resource (201 p.)Description based upon print version of record.0-12-375030-X Includes bibliographical references and index.Front Cover; Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules; Copyright Page; Contents; Acknowledgments; Foreword; Introduction; 1 We Perceive What We Expect; PERCEPTION BIASED BY EXPERIENCE; PERCEPTION BIASED BY CURRENT CONTEXT; PERCEPTION BIASED BY GOALS; DESIGN IMPLICATIONS; 2 Our Vision is Optimized to See Structure; GESTALT PRINCIPLE: PROXIMITY; GESTALT PRINCIPLE: SIMILARITY; GESTALT PRINCIPLE: CONTINUITY; GESTALT PRINCIPLE: CLOSURE; GESTALT PRINCIPLE: SYMMETRY; GESTALT PRINCIPLE: FIGURE/GROUND; GESTALT PRINCIPLES: COMMON FATEGESTALT PRINCIPLES: COMBINED3 We Seek and Use Visual Structure; STRUCTURE ENHANCES PEOPLE'S ABILITY TO SCAN LONG NUMBERS; DATA-SPECIFIC CONTROLS PROVIDE EVEN MORE STRUCTURE; VISUAL HIERARCHY LETS PEOPLE FOCUS ON THE RELEVANT INFORMATION; 4 Reading is Unnatural; WE'RE WIRED FOR LANGUAGE, BUT NOT FOR READING; IS READING FEATURE-DRIVEN OR CONTEXT-DRIVEN?; SKILLED AND UNSKILLED READING USES DIFFERENT PARTS OF THE BRAIN; POOR INFORMATION DESIGN CAN DISRUPT READING; MUCH OF THE READING REQUIRED BY SOFTWARE IS UNNECESSARY; TEST ON REAL USERS; 5 Our Color Vision is Limited; HOW COLOR VISION WORKSVISION IS OPTIMIZED FOR EDGE CONTRAST, NOT BRIGHTNESSABILITY TO DISCRIMINATE COLORS DEPENDS ON HOW COLORS ARE PRESENTED; COLOR-BLINDNESS; EXTERNAL FACTORS THAT INFLUENCE THE ABILITY TO DISTINGUISH COLORS; GUIDELINES FOR USING COLOR; 6 Our Peripheral Vision is Poor; RESOLUTION OF THE FOVEA COMPARED TO THAT OF THE PERIPHERY; IS THE VISUAL PERIPHERY GOOD FOR ANYTHING?; EXAMPLES FROM COMPUTER USER INTERFACES; COMMON METHODS OF MAKING MESSAGES VISIBLE; HEAVY ARTILLERY FOR MAKING USERS NOTICE MESSAGES: USE SPARINGLY; 7 Our Attention is Limited; Our Memory is Imperfect; SHORT VS. LONG-TERM MEMORYA MODERN VIEW OF MEMORYCHARACTERISTICS OF SHORT-TERM MEMORY; IMPLICATIONS OF SHORT-TERM MEMORY CHARACTERISTICS FOR USER INTERFACE DESIGN; CHARACTERISTICS OF LONG-TERM MEMORY; IMPLICATIONS OF LONG-TERM MEMORY CHARACTERISTICS FOR USER INTERFACE DESIGN; 8 Limits on Attention, Shape, Thought and Action; WE FOCUS ON OUR GOALS AND PAY LITTLE ATTENTION TO OUR TOOLS; WE USE EXTERNAL AIDS TO KEEP TRACK OF WHAT WE ARE DOING; WE FOLLOW INFORMATION ""SCENT"" TOWARD OUR GOAL; WE PREFER FAMILIAR PATHS; OUR THOUGHT CYCLE: GOAL, EXECUTE, EVALUATEAFTER WE ACHIEVE A TASK'S PRIMARY GOAL, WE OFTEN FORGET CLEANUP STEPS9 Recognition are Easy; Recall is Hard; RECOGNITION IS EASY; RECALL IS HARD; RECOGNITION VERSUS RECALL: IMPLICATIONS FOR UI DESIGN; 10 Learning from Experience and Performing Learned Actions are Easy; Problem Solving and Calculation are Hard; WE HAVE THREE BRAINS; LEARNING FROM EXPERIENCE IS (USUALLY) EASY; PERFORMING LEARNED ACTIONS IS EASY; PROBLEM SOLVING AND CALCULATION ARE HARD; IMPLICATIONS FOR USER INTERFACE DESIGN; ANSWERS TO PUZZLES ON PAGES 124 AND 125; 11 Many Factors Affect LearningWE LEARN FASTER WHEN OPERATION IS TASK-FOCUSED, SIMPLE, AND CONSISTENTUser interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenants. But today, practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough experience in UI design that they have been exposed to UI design rules, but it is essential that they unGraphical user interfaces (Computer systems)Electronic books.Graphical user interfaces (Computer systems)005.4/37Johnson Jeff(Consultant),865863MiAaPQMiAaPQMiAaPQBOOK9910458308503321Designing with the mind in mind2010348UNINA