04774nam 2200637Ia 450 991045720590332120111227153502.00-262-29830-9(CKB)2550000000075170(EBL)3339350(SSID)ssj0000570862(PQKBManifestationID)11335825(PQKBTitleCode)TC0000570862(PQKBWorkID)10594073(PQKB)11179087(MiAaPQ)EBC3339350(Au-PeEL)EBL3339350(CaPaEBR)ebr10520612(OCoLC)769628613(EXLCZ)99255000000007517020110219d2012 uy 0engur|n|---|||||txtccrInventing the medium[electronic resource] principles of interaction design as a cultural practice /Janet H. MurrayCambridge, Mass. MIT Pressc20121 online resource (504 p.)Description based upon print version of record.0-262-01614-1 Includes bibliographical references and index.Contents; Acknowledgments; Introduction: A Cultural Approach to Interaction Design; The Collective Process of Design; Designing the Unfamiliar; How (Not) to Talk about Design; Part I. Changing Technologies, Lasting Innovations; Chapter 1. Design in an Evolving Medium; Design as Framing and Reframing; Design Explorations: Exploring Design in a New Medium; Chapter 2. Affordances of the Digital Medium; The Four Affordances; The Computer Is a Procedural Medium; Draw on Computer Science Concepts and Conventions; The Computer Is a Participatory Medium; Draw on HCI Concepts and ConventionsThe Computer Is an Encyclopedic MediumDraw on Information Science Concepts and Conventions; The Computer Is a Spatial Medium; Draw on Visual Design Concepts and Conventions; Design Explorations: Exploring the Affordances of the Digital Medium; Chapter 3. Maximizing the Four Affordances; The Grid of Affordances; Shaping and Satisfying Interactors' Expectations; Designing for Agency and Immersion; Design Explorations: Explorations for Maximizing Digital Affordances; Part II. Designing Expressive Procedures; Chapter 4. Computational Strategies of RepresentationComputation as Symbol ManipulationAbstraction of Processes into Flow Charts and Pseudocode; Scripting Behaviors; State; Modularity and Encapsulation; Design Explorations: Computational Strategies of Representation; Chapter 5. Building Procedural Complexity; Objects, Classes, Methods, Inheritance; Substitution Systems; Simulations of Complex Systems; Emergence; Computational Procedures Reflect Cultural Values; Design Explorations: Strategies for Procedural Complexity; Part III. Spatial Design Strategies; Chapter 6. Defining and Navigating Spaces and Places; Lists, Tables, and other ContainersLandscapesMaps; Places versus Spaces; Abstract Space; Analyzing Real Spaces and Places; Chapter 7. The Library Model for Collocating Information; Aggregating Information, Preserving Knowledge; The Catalog and the Shelf; Labels as Identifiers, Descriptors, and Pointers; Classification Schemes; Information Organization as a Taxonomy of Knowledge; Designing for Navigation with Appropriate Labels; Design Explorations: Collocation in the Emerging Digital Library; Part IV. Designing Encyclopedic Resources; Chapter 8. The Database Model: Strategies for Segmentation and Juxtaposition of InformationSemantic SegmentationFlat File Database; Relational Databases; Navigating and Visualizing Large Databases; From Tables to Objects; The Persistence of Ambiguity; Design Explorations: The Database Model; Chapter 9. The Structured Document Model: Using Standardized Metadata to Share Knowledge; Structured Documents Are the Basis of the World Wide Web; Making Meaning with Metadata; Searching the Web with Metadata and Social Networks; Structured Wikis and the Social Creation of Knowledge; XML and the Semantic Web; Design Explorations: Documents Structured with MetadataPart V. Scripting InteractionHuman-computer interactionDigital mediaDesignSocial mediaDesignIntercultural communicationElectronic books.Human-computer interaction.Digital mediaDesign.Social mediaDesign.Intercultural communication.004.01/9Murray Janet H251063MiAaPQMiAaPQMiAaPQBOOK9910457205903321Inventing the medium1994477UNINA