04641nam 2200757Ia 450 991045549670332120200520144314.01-4008-2056-197866127514931-282-75149-21-4008-1295-X10.1515/9781400820566(CKB)111056486506834(EBL)581636(OCoLC)700688666(SSID)ssj0000281105(PQKBManifestationID)11239066(PQKBTitleCode)TC0000281105(PQKBWorkID)10300181(PQKB)10910865(SSID)ssj0000186078(PQKBManifestationID)11164255(PQKBTitleCode)TC0000186078(PQKBWorkID)10217494(PQKB)11175372(MiAaPQ)EBC581636(OCoLC)51453422(MdBmJHUP)muse35926(DE-B1597)446040(OCoLC)979954247(OCoLC)999354083(DE-B1597)9781400820566(Au-PeEL)EBL581636(CaPaEBR)ebr10031938(CaONFJC)MIL275149(EXLCZ)9911105648650683419930511h19921991 uy 0engurcn|||||||||txtccrJoint ventures in the People's Republic of China[electronic resource] the control of foreign direct investment under socialism /Margaret M. PearsonCourse BookPrinceton, N.J. Princeton University Press[1992?] c19911 online resource (350 p.)Description based upon print version of record.0-691-02768-4 0-691-07882-3 Includes bibliographical references (p. [301]-320) and index.Front matter --CONTENTS --List of Tables and Figures --Acknowledgments --Abbreviations --Introduction and Overview --Chapter One. The Political Economy of Foreign Investment in China: Issues and Framework --Chapter Two. The Chinese Outlook at the Outset of the Foreign Investment Policy --Chapter Three. The Pattern of Foreign Direct Investment in China, 1979-1988 --Chapter Four. Controls at the National and Regional Levels --Chapter Five. Controls at the Enterprise Level --Chapter Six. Conclusion: The Control of Foreign Direct Investment under Socialism --Appendix A: Methodological Issues --Appendix B: Nonequity Forms of Foreign Direct Investment --Appendix C: Summary of Sample Data Presented in the Text --Notes --Bibliography --IndexWhen Chinese leaders announced in late 1978 that China would "open to the outside world," they embarked on a strategy for attracting private foreign capital to spur economic development. At the same time, they were concerned about possible negative repercussions of this policy. Margaret Pearson examines government efforts to control the terms of foreign investment between 1979 and 1988 and, more broadly, the abilities of socialist states in general to establish the terms of their own participation in the world economy. Drawing on interviews with Chinese and foreigners involved in joint ventures, Pearson focuses on the years from 1979 through 1988, but she also comments on the fate of the "open" policy following the economic retrenchment and political upheavals of the late 1980's. "Since the policy of `opening' was launched in Beijing in 1979 some Chinese leaders have favoured foreign investment, while others have feared that it would carry ideas and institutions that would corrupt Chinese socialism. This study of Chinese policies toward foreign-invested enterprises (FIFs) during the 1980's broadly charts significant changes in the impact of these competing views on policy. . . . Pearson's overview and analysis provide thought-provoking perspectives. . . . Pearson furnishes excellent evidence that throughout the 1980's the pressure for reform was so great that the conservatives had to retreat repeatedly, despite their concerns about the decline of collectivist values and the Maoist dream."--Stanley Lubman, The China QuarterlyJoint venturesChinaInvestments, ForeignChinaElectronic books.Joint venturesInvestments, Foreign338.8/8851Pearson Margaret M.1959-493954MiAaPQMiAaPQMiAaPQBOOK9910455496703321Joint ventures in the People's Republic of China1287969UNINA10824nam 22005773 450 991086915520332120240703080304.0979886880324610.1007/979-8-8688-0324-6(CKB)32609605300041(MiAaPQ)EBC31507288(Au-PeEL)EBL31507288(OCoLC)1443189956(OCoLC-P)1443189956(CaSebORM)9798868803246(EXLCZ)993260960530004120240703d2024 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierUX Design with Figma User-Centered Interface Design and Prototyping with Figma1st ed.Berkeley, CA :Apress L. P.,2024.©2024.1 online resource (585 pages)Design Thinking SeriesIncludes index.9798868803239 Intro -- Table of Contents -- About the Authors -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: Learning the Figma Interface -- Figma and the UX Process -- The Figma Dashboard -- Creating a Team in Figma -- Access the Figma Community -- Getting Help -- The Figma Workspace -- Adding Frames -- Changing Frame Properties -- Using the Properties Panel -- Using the Color Picker -- Gradients -- Strokes -- Using the Polygon Tool -- Using the Layers Panel -- Testing Your Work -- Community Resources and Templates -- Obtaining the iOS and Android UI Kits -- Sharing -- Dev Mode -- Conclusion -- Chapter 2: Adding Content to Figma Screens -- Vectors and Bitmaps -- Bitmaps and Figma -- Scaling Factors -- SVG Images and Figma -- Figma and Video -- Preparing Video for Figma -- Typography and Figma -- Text Properties -- Font Pairing -- Adding and Formatting Text in Figma -- Your Turn -- Adding a Grid -- Adding the Header -- Create the Hero Image -- Creating the Explore Section of the Site -- Adding Cards to the Design -- Adding a Text File in Figma -- Creating the Social Media Section -- Adding the Images -- Finishing the Web Page -- You Have Learned -- Chapter 3: Figma and the UX Process -- What Exactly Is a Prototype -- Determining the Platform -- Building a Team in Figma -- Creating a Team Project -- Sharing and Collaboration -- Figma and User Testing -- Usability Testing vs. User Testing -- Usability Testing Requires Context -- Iteration and the "Messy" UX Design Process -- Accessibility and Inclusion in Figma -- Adding Plug-ins in Figma -- Using the Accessibility Plug-ins -- Using the Adee Color Contrast Tool -- Explore Inclusion with Cards for Humanity -- You Have Learned -- Chapter 4: Creating UX Design Documentation -- Using the Figma Presentation Mode -- Brainstorming with FigJam -- How to Use FigJam AI.Using the FigJam Drawing Tools -- Using the Connector Tool -- Adding Text to FigJam Objects -- Adding Comments to a FigJam File -- How to Add a FigJam File to Figma -- Creating Personas -- Create a Persona Using a Template -- Editing a Persona Template -- Creating a User Journey Map -- Adding Touchpoints -- Creating a User Flow Diagram -- Feedback and Iteration -- Your Turn: Create a User Flow Diagram in FigJam -- Build the Chart in Figma -- Add the Chart to Figma -- You Have Learned -- Chapter 5: Building Low-Fidelity Prototypes -- What Is a Low-Fidelity Wireframe? -- The Case for and Against Wireframing -- Creating Wireframes -- Wireframing and the UX Design Process -- What Is a Content Wireframe? -- From Content Wireframe to Lo-Fi Wireframe -- Creating a Low-Fidelity Wireframe in Figma -- Creating a Team Library -- A Quick Word About Shared Libraries -- Build the Wireframe Using a Shared Library -- Create Wireframes Using a Wireframing Kit -- Use the Wireframer Library -- The Interactive Wireframe -- Add Interactivity to a Wireframe -- Testing an Interactive Wireframe -- Your Turn: Wireframe a Login Sequence Using FigJam -- You Have Learned -- Chapter 6: Building Medium- Fidelity Prototypes -- Lean UX -- Agile -- Straight to Code -- What Is a Medium-Fidelity Prototype -- Choosing a Platform -- Graphics and Figma -- Installing and Using Imaging Plug-ins in Figma -- Color Correcting Images in Figma -- Manipulating Image Content in Figma -- Crop an Image in Figma -- Scale an Image in Figma -- Masking in Figma -- Fonts and Figma -- Color and Figma -- Create a Scrim Using a Gradient -- Adding Effects to Graphics -- Apply a Drop Shadow -- Apply an Inner Shadow to Create a 3D Effect -- Applying Blur Effects -- Applying a Blend Mode to a Layer -- Create a Mesh Gradient in Figma -- Using Auto Layout in Figma.Your Turn: Create a Medium-Fidelity Mobile App Location Card -- Create the Top Search Bar -- Creating the Location Card -- You Have Learned -- Chapter 7: Interactivity Fundamentals -- The Basics of Adding Interactivity in Figma -- Create a Drag Interaction -- Create a Hover Interaction -- Create a While Pressing Interaction -- Create a Component in Figma -- Add States by Creating Variants -- Adding Interactivity to a Component -- Create Interactivity Using a Component -- Your Turn: Create Interactivity Using Components and Variants -- Create a Component for the Home Button and Create a Text Property -- Create the Variant States for the Main Navigation Button -- Design Each of the Three States for the Main Navigation Home Button -- Apply Interactions to Each of the Three Button States -- Add the Main Navigation Button to the Header of the Swiss - Home Page -- Creating the Main Navigation Buttons -- Adding the Header Navigation to the Adventures Page -- You Have Learned -- Chapter 8: Microinteractions in Figma -- Interactivity and Motion -- Playing with Time and Motion in Figma -- Microinteractions Overview -- The Principles of UX in Motion -- Easing and Smart Animate -- The Eases Available in Figma -- Editing an Ease -- Applying the Transformation Principle in Figma -- Create a Dissolve Transformation -- Create a Move Transition -- Create a Complex Interaction Using Smart Animate -- Create a Scrolling Behavior -- Create Scrolling Content -- Create a Scrolling Loop Animation -- Create a Scroll Control -- Applying the Obscuration Principle -- Using a Blur to Obscure the Image -- Your Turn -- Create an Overlay Side Menu Interaction -- Style the Overlay Side Menu Interaction -- Create a Card Template Area Using Auto Layout -- Create the Card Component Variants -- Apply an Accordion Microinteraction to the Card Component -- Add Content to the Card Instance.Add a Second Card -- You Have Learned -- Chapter 9: Design System Fundamentals -- The Single Source of Truth -- Where Do You Start? -- Take Stock of What You Have -- The Pattern Inventory -- The Color Inventory -- The Typography Inventory -- The Asset Inventory -- Figma Design Tokens -- Creating a Component Token -- Figma Design Tokens and Variables -- Organize the Variables -- Applying Variables -- You Have Learned -- Chapter 10: Building Stuff -- Building an Image Carousel -- Create a Complex Carousel -- Create a Spinning Carousel -- Using the To Path Plug-in -- Rotating the Carousel -- Create Video Controls -- Create Interactive Video Controls -- Swap Component Icons -- Adding Interactivity to the Buttons -- Create a Progress Bar -- Create a Shopping Cart with Local Variables, Conditions, and Expressions -- Adding Variable Modes -- Linking Local Variables with Component Instances -- Using Expressions in the Prototype -- Creating an Expression -- Create a Conditional Expression -- Adding Variables to the Shopping Cart -- Calculating Multiples Using Variables -- Bonus Round: Create a Boolean Variable -- Animations Using LottieFiles -- Using Aninix to Create a Lottie Animation Using Figma -- Converting an Aninix Animation to a Lottie File -- Add Diversity with the Humaaans for Figma Plug-in -- You Have Learned -- Chapter 11: Developer Handoff -- Handoff Starts with User Testing -- Device Preview Using the Figma Mobile App -- Using the Figma Presentation Mode for Sign-Off -- What Is a Handoff? -- Preparing Assets for Handoff -- The X Factor of Raster Images -- Code Introspection -- The Design/Build Iteration Cycle -- You Have Learned -- Conclusion -- Index.Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff. Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow. With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team. This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products. What You Will Learn Create interactive prototypes Test and submit designs for team review Understand the collaborative workflow involved in an UX project Prepare common UX documentation Who This Book Is For Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.Design Thinking SeriesComputer-aided designHandbooks, manuals, etcComputersDesignComputer graphicsComputer-aided designComputersDesign.Computer graphics.620/.00420285Green Tom479167Brandon Kevin1743399MiAaPQMiAaPQMiAaPQ9910869155203321UX Design with Figma4170827UNINA05035nam 2200685Ia 450 991082551040332120200520144314.01-280-18635-697866101863580-309-56748-3(CKB)111069351117044(EBL)3377107(SSID)ssj0001072901(PQKBManifestationID)11594402(PQKBTitleCode)TC0001072901(PQKBWorkID)11165044(PQKB)10575337(MiAaPQ)EBC3377107(Au-PeEL)EBL3377107(CaPaEBR)ebr10068339(CaONFJC)MIL18635(OCoLC)940510430(EXLCZ)9911106935111704419900918d1987 uy 0engur|n|---|||||txtccrAging in today's environment /Committee on Chemical Toxicity and Aging, Board on Environmental Studies and Toxicology, Commission on Life Sciences, National Research Council1st ed.Washington, D.C. National Academy Press19871 online resource (234 p.)Committee chairmen: Robert N. Butler and Emil A. Pfitzer.0-309-06227-6 Includes bibliographical references (p. 171-208).AGING In Today's Environment; Copyright; Preface; Contents; Executive Summary; AGING AND NUTRITION; AGING AND SUSCEPTIBILITY TO DISEASE; AGING, DISEASE, PHARMACEUTICAL USE, AND CHEMICAL RESPONSE; AGING AND ENVIRONMENTAL FACTORS; MODEL SYSTEMS FOR RESEARCH; CONCLUSIONS; 1 Aging and Environmental Exposure ; BASIS OF THE SCIENTIFIC PROBLEM; STRUCTURE OF THE REPORT; 2 The Aging Population and the Psychosocial Implications of Aging ; DEMOGRAPHIC CONSIDERATIONS OF AN AGING POPULATION; PSYCHOSOCIAL ENVIRONMENT; 3 Principles of Gerontology ; CONCEPTUAL CONTEXT OF GERONTOLOGY; THEORIES OF AGINGDeterministic TheoriesDevelopmental Switches in Gene Expression; Neuroendocrine-Cascade Theories; Stochastic Theories; Intrinsic Mutagenesis Theory; Protein-Synthesis Error Catastrophe; Free Radicals; Posttranslational Glycation of Proteins and DNA; Thymic Involution as a Pacemaker of Immunosenescence; BIOMARKERS OF AGE OR AGING; ALTERED SUSCEPTIBILITY OF THE AGED; 4 Principles of Toxicology in the Context of Aging ; CHEMICAL FATE AND EFFECT; Absorption; Distribution; Metabolism and Elimination; MECHANISMS OF TOXICITY AT THE MOLECULAR, CELLULAR, AND TISSUE LEVEL; Molecular ActionCellular EffectsEffects at the Tissue Level; PHARMACOGENETICS; BIOLOGIC MARKERS; TOXICITY TESTING; 5 Characteristics of the Environment, Aging, and the Aged ; NUTRITION; Effects of Nutrition on Toxicity; Nutrition and Cancer; Nutrition and Aging; Background and Criteria for Evaluating Aging; Food Restriction; Dietary Protein Intake; Dietary Fat Intake; Dietary Carbohydrate Intake; Dietary Vitamin Intake; Dietary Mineral Intake; Special Dietary Requirements of the Aged; PHARMACEUTICALS; Demographic Considerations; Patterns of Drug Use and Drug Prescribing; Ambulatory PopulationsHospital PopulationsLong-Term-Care Facilities; Medication Compliance in the Elderly; Adverse Drug Reactions; LIFE-STYLE; Deliberate Chemical Exposure; Learned Helplessness; Atrophy of Disuse; Indoor Pollutants; Temperature; Radon; Formaldehyde; Combustion Products; Asbestos; Environmental Tobacco Smoke; Pesticides; 6 Environmental Effects on Age-Associated Diseases and Changes in Organ Function ; DEMOGRAPHICS OF AGE-ASSOCIATED DISEASES; SKIN; VISION; Cataracts; Glaucoma; Diabetic Retinopathy; Aging-Related Macular Degeneration; HEARING; NERVOUS SYSTEM; Changes Associated with AgingInduced Disorders and DiseasesNeurotoxicants; RESPIRATORY SYSTEM; CARDIOVASCULAR SYSTEM; RENAL SYSTEM; IMMUNE SYSTEM; SEXUALITY; ROLE OF ENVIRONMENT IN BONE METABOLISM AND VITAMIN D NUTRITION; 7 Model Systems for the Evaluation of Toxic Agents Affecting Aging or Age-Related Diseases ; CONSIDERATIONS IN CHOOSING AND DESIGNING MODEL SYSTEMS; EXAMPLES OF MODEL SYSTEMS; In Vitro Models; Nonmammalian Animal [Models; Mammalian Models; Epidemiologic Models; LIFE-SPAN MODULATION BY DRUG TREATMENT; 8 Conclusions ; 9 Recommendations ; RESEARCH; EDUCATION; FUNDING AND RESOURCES; ReferencesAppendix Resources for Studying AgingOlder peopleEffect of environment onAgingEnvironmental healthHuman beingsEffect of environment onOlder peopleEffect of environment on.Aging.Environmental health.Human beingsEffect of environment on.612.67Butler Robert N.1927-2010.1713202Pfitzer Emil A1713203MiAaPQMiAaPQMiAaPQBOOK9910825510403321Aging in today's environment4105998UNINA