03340nam 2200649 a 450 991045157560332120200520144314.00-262-29254-81-282-09960-497866120996010-262-27084-61-4356-4328-3(CKB)1000000000487654(EBL)3338797(SSID)ssj0000139037(PQKBManifestationID)11130150(PQKBTitleCode)TC0000139037(PQKBWorkID)10105594(PQKB)10276412(SSID)ssj0001140830(PQKBManifestationID)12501231(PQKBTitleCode)TC0001140830(PQKBWorkID)11223999(PQKB)10894027(MiAaPQ)EBC3338797(Au-PeEL)EBL3338797(CaPaEBR)ebr10223887(CaONFJC)MIL209960(OCoLC)939263716(EXLCZ)99100000000048765420070523d2008 uy 0engur|n|---|||||txtccrDigital culture, play, and identity[electronic resource] a World of Warcraft reader /edited by Hilde G. Corneliussen and Jill Walker RettbergCambridge, MA MIT Pressc20081 online resource (313 p.)Description based upon print version of record.0-262-51669-1 0-262-03370-4 Includes bibliographical references and index.Introduction: "Orc professor LFG," or, Researching in Azeroth culture /Hilde Corneliussen and Jill Walker --Corporate ideology in World of Warcraft /Scott Rettberg --"Never such innocence again" : war and histories in World of Warcraft /Esther MacCallum-Stewart --World of Warcraft as a playground for feminism /Hilde Corneliussen --The familiar and the foreign : playing (post)colonialism in World of Warcraft world /Jessica Langer --A hollow world : World of Warcaft as spatial practice /Espen Aarseth -- World creation and lore : World of Warcraft as rich text /Tanya Krzywinska --What makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup --Quests in World of Warcraft : deferral and repetition play /Jill Walker --Does World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause /T.L. Taylor --Humans playing World of Warcraft, or, Deviant strategies? /Torill Elvira Mortensen --Role-play vs gameplay : the difficulties of playing a role in World of Warcraft identity /Esther MacCallum-Stewart and Justin Parsler --Character identification in World of Warcraft : the relationship between capacity and appearance /Ragnhild Tronstad --Playing with names : gaming and naming in World of Warcraft /Charlotte HagstroĢˆm.Computer gamesSocial aspectsElectronic books.Computer gamesSocial aspects.794.8Corneliussen Hilde1045490Rettberg Jill Walker904313MiAaPQMiAaPQMiAaPQBOOK9910451575603321Digital culture, play, and identity2471813UNINA