04577nam 2200709Ia 450 991045078650332120200520144314.01-281-10000-597866111000010-08-055671-X(CKB)1000000000407471(EBL)330090(OCoLC)476128379(SSID)ssj0000139121(PQKBManifestationID)11143727(PQKBTitleCode)TC0000139121(PQKBWorkID)10008155(PQKB)10358864(MiAaPQ)EBC330090(CaSebORM)9780122211812(Au-PeEL)EBL330090(CaPaEBR)ebr10203558(CaONFJC)MIL110000(EXLCZ)99100000000040747120070830d2008 uy 0engur|n|---|||||txtccrDigital modeling of material appearance[electronic resource] /Julie Dorsey, Holly Rushmeier, François Sillion1st editionAmsterdam ;Boston Morgan Kaufmann/Elsevierc20081 online resource (329 p.)The Morgan Kaufmann series in computer graphicsDescription based upon print version of record.0-12-221181-2 Includes bibliographical references (p. 277-302) and index.Front Cover; Digital Modeling of Material Appearance; Copyright Page; Table of Contents; Acknowledgments; Chapter 1. Introduction; Chapter 2. Background; 2.1 Light; 2.2 Human Perception and Judgments; 2.3 Image Synthesis; 2.4 Summary and Further Reading; Chapter 3. Observation and Classification; 3.1 A Tour of Materials; 3.2 Examples of Modeling Classes of Materials; Chapter 4. Mathematical Terms; 4.1 Energy as a Function of Time, Position, and Direction; 4.2 Radiance; 4.3 Reflectance and BRDF; Chapter 5. General Material Models; 5.1 Reflection and Refraction from a Smooth Surface5.2 Empirical Models5.3 Analytical First Principles Models; 5.4 Simulation from First Principles; 5.5 Spectral Effects; 5.6 Other Effects; 5.7 Scattering in Volumes; 5.8 Spatial Variations; Chapter 6. Specialized Material Models; 6.1 Natural Organic Materials; 6.2 Natural: Inorganic; 6.3 Materials in Manufactured Goods; Chapter 7. Measurement; 7.1 Traditional Measurement; 7.2 Image-Based BRDF Measurements of Sample Materials; 7.3 Measurement of Existing Objects; 7.4 Simultaneous Shape and Reflectance Capture; 7.5 Small-Scale Geometric Structures; 7.6 Alternative Representations7.7 Subsurface Scattering and Volumetric Media7.8 Additional Dimensions; Chapter 8. Aging and Weathering; 8.1 Weathering Taxonomy; 8.2 Simulation of Weathering Effects; 8.3 Replication of Aged Appearance; 8.4 Capture, Analysis, and Transfer of Effects; Chapter 9. Specifying and Encoding Appearance Descriptions; 9.1 Practical Techniques for Appearance Specification; 9.2 Encoding Local Appearance Attributes; 9.3 Association of Material and Shape; Chapter 10. Rendering Appearance; 10.1 An Overview of Image Creation Techniques; 10.2 Simulating Global Illumination; 10.3 Rendering Local Appearance10.4 Color and Tone10.5 Precomputed Rendering Elements; Bibliography; IndexComputer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to give viewers a credible visual impression of the depicted materials. In particular, digital models demonstrating the nuances of how materials interact with light are essential to this capability. This is the first comprehensive work on the digital modeling of material appearance: it explains how models from physics and engineering are combMorgan Kaufmann series in computer graphics.Computer graphicsVisualizationImage processingDigital techniquesElectronic books.Computer graphics.Visualization.Image processingDigital techniques.006.6Dorsey J(Julie)906594Rushmeier Holly E906595Sillion François X906596MiAaPQMiAaPQMiAaPQBOOK9910450786503321Digital modeling of material appearance2027611UNINA