02869oam 2200637I 450 991045078090332120200520144314.01-135-42513-21-280-25618-497866102561810-203-50363-510.4324/9780203503638 (CKB)1000000000252049(EBL)199200(OCoLC)252747993(SSID)ssj0000206055(PQKBManifestationID)11954525(PQKBTitleCode)TC0000206055(PQKBWorkID)10212876(PQKB)10306123(MiAaPQ)EBC199200(Au-PeEL)EBL199200(CaPaEBR)ebr10094023(CaONFJC)MIL25618(EXLCZ)99100000000025204920180331d2004 uy 0engur|n|---|||||txtccrMoves in mind the psychology of board games /Fernand Gobet, Alex de Voogt, and Jean RetschitzkiHove, East Sussex ;New York :Psychology Press,2004.1 online resource (288 p.)Description based upon print version of record.0-415-65565-X 1-84169-336-7 Includes bibliographical references (p. [209]-235) and indexes.Introduction -- Formal analyses of board games -- Theories of board-game psychology -- Perception and categorization -- Memory, knowledge, and representations -- Problem solving and decision making -- Learning, development, and ageing -- Education and training -- Individual differences and the neuropsychology of talent -- Methodology and research designs -- Conclusion.Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificiaBoard gamesPsychological aspectsCognitive psychologyElectronic books.Board gamesPsychological aspects.Cognitive psychology.794Gobet Fernand.997097Voogt Alexander J. de892920Retschitzki Jean997098MiAaPQMiAaPQMiAaPQBOOK9910450780903321Moves in mind2286585UNINA