03015nam 2200865Ia 450 991045070760332120200520144314.097866102250950-203-30964-21-280-22509-21-282-37365-X97866123736570-203-59421-5(CKB)1000000000253728(EBL)200413(OCoLC)212855987(SSID)ssj0000365871(PQKBManifestationID)12101675(PQKBTitleCode)TC0000365871(PQKBWorkID)10413577(PQKB)10349256(SSID)ssj0000246440(PQKBManifestationID)11237233(PQKBTitleCode)TC0000246440(PQKBWorkID)10188996(PQKB)11168727(MiAaPQ)EBC200413(MiAaPQ)EBC5299578(Au-PeEL)EBL200413(CaPaEBR)ebr10162948(CaONFJC)MIL237365(OCoLC)62094513(Au-PeEL)EBL5299578(CaONFJC)MIL22509(OCoLC)1027166460(EXLCZ)99100000000025372820040427d2004 uy 0engur|n|---|||||txtccrSituated language and learning[electronic resource] a critique of traditional schooling /James Paul GeeNew York ;London Routledge20041 online resource (130 p.)LiteraciesDescription based upon print version of record.0-415-31777-0 0-415-31776-2 Includes bibliographical references and index.Book Cover; Half-Title; Series Title; Title; Copyright; CONTENTS; 2 A STRANGE FACT ABOUT NOT LEARNING TO READ; 3 LANGUAGE AND IDENTITY AT HOME; 4 SIMULATIONS AND BODIES; 5 LEARNING AND GAMING; 6 AFFINITY SPACES; 7 SHAPE-SHIFTING PORTFOLIO PEOPLE; 8 A FINAL WORD; REFERENCES; INDEX; Tackles the big ideas about language, literacy and learning. Why do poor and minority students under-perform in school? Do computer games help or hinder learning? What can new research in psychology teach our educational policy makers?Literacies.LearningLanguage acquisitionChildrenLanguageEducationUnited StatesVideo games and childrenLanguage and educationElectronic books.Learning.Language acquisition.ChildrenLanguage.EducationVideo games and children.Language and education.370.1523Gee James Paul451797MiAaPQMiAaPQMiAaPQBOOK9910450707603321Situated language and learning1923388UNINA