03274nam 2200733 450 991045054470332120200520144314.00-19-756027-X1-280-44147-X97866104414710-19-536086-91-60129-867-6(CKB)1000000000011660(EBL)241672(OCoLC)475957792(SSID)ssj0000246145(PQKBManifestationID)11200110(PQKBTitleCode)TC0000246145(PQKBWorkID)10180390(PQKB)11517583(MiAaPQ)EBC4702496(MiAaPQ)EBC241672(StDuBDS)EDZ0002351134(Au-PeEL)EBL4702496(CaPaEBR)ebr11273592(CaONFJC)MIL44147(EXLCZ)99100000000001166020161013h19931993 uy 0engur|n|---|||||txtccrSimulating humans computer graphics animation and control /Norman I. Badler, Cary B. Phillips, Bonnie Lynn WebberNew York, New York ;Oxford, [England] :Oxford University Press,1993.©19931 online resource (287 p.)Oxford scholarship onlinePreviously issued in print: 1993.0-19-507359-2 Includes bibliographical references and index.Contents; 1 Introduction and Historical Background; 2 Body Modeling; 3 Spatial Interaction; 4 Behavioral Control; 5 Simulation with Societies of Behaviors; 6 Task-Level Specifications; 7 Epilogue; Bibliography; IndexDuring past decades, high-performance computer graphics have found application in an exciting and expanding range of new domains. Among the most dramatic developments has been the incorporation of real-time interactive manipulation and display for human figures. Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for engineers and designers already familiar with computer-aided design techniques was most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania. The breadth of that effort as well as the details of its methodology and software environment are presented in this volume. The text is intended for human factors engineers interested in understanding how a computer-graphics surrogate human can augment their analyses of designed environments.Oxford scholarship online.Human engineeringHuman bodyComputer simulationVirtual realityHuman mechanicsComputer simulationElectronic books.Human engineering.Human bodyComputer simulation.Virtual reality.Human mechanicsComputer simulation.620.8/2Badler Norman I.889477Phillips Cary B.Webber Bonnie LynnMiAaPQMiAaPQMiAaPQBOOK9910450544703321Simulating humans2210139UNINA